By: Marc
'Witch-King' THERY (also available
in French)
In LOTR TCG, and contrary to other card games, such as SWCCG, there
is a limit in the number of cards you can have in hand at a certain
time. At the end of each of your turns, you may not have more than
eight cards in hand. So, how can you manage to have the right card
when you need it ? If you have got that card in hand but can't play
it at a certain time, is it useful to keep it indefinitely into
hand, reducing your hand to seven other cards? Are there means to
got that card back if you choose to discard it instead? We'll try
to have a look at what those means could be.
We can divide the means in three categories : draw, retrieve and
search. Draw systems allow you to draw multiple cards until you
find what you seek. It's the most obvious and simpliest way but
also the nastiest, because you must generally discard a lot, losing
some other good cards (all the cards in your deck are worth being
in it, aren't they ? :-) ). Retrieve systems allow you to get some
cards back into your draw deck from discard pile, increasing the
frequency you'll get them in the future. This is very effective
when there are only few cards remaining in your draw deck (late
game). Search systems are systems that allow you to take a certain
card from discard pile or draw deck, allowing you also to play it
immediately. They're often the best game mechanics.
We'll review those three categories, both for the Free People
Player (FPP) and the Shadow Player (SP). When you want a card, you
can of course draw and discard like mad until you get it. Some means
exist that allow you multiple card draws per turn. The FPP will
often use Elrond, Lord Of Rivendell who allows you up to three card
draws when he enters play, and then one per fellowship phase. Elrond
is especially good for that if you use him with a Galadriel / Celeborn
combo that allows you to heal him multiple times a turn, and/or
with Ottar, Man of Laketown, who may discard useless cards you could
have drawn this way. Also, you could couple Elrond with a Delving
/ Grimir, Dwarven Elder combo. This last combo is very useful to
prepare a shadow hand : draw cards, discard the FPP cards and on
your next turn retrieve some FPP cards with Grimir. To draw there
are many other means such as : Silinde, Elf of Mirkwood having the
game text of Rivendell Valley, or Bilbo's Pipe / Old Toby / Trollshaw
Forest. The Shadow Player has only few means to draw cards : except
Threat of the Unknown (not very good because you must exert an Orc
of Moria), Bent on Discovery (better : exert only if you want) or
Seeking Its Master (the best of the three cards), there is no mean.
When it's question of retrieving cards in hope of playing them
again, they're only few cards. The Free People may retrieve cards
only with Barliman Butterbur (one Gandalf Culture event), Grimir
(more effective) or the combo : Bilbo Baggins, Retired Adventurer
& Frodo, Old Bilbo's Heir (very nice combo to retrieve some Power
According To His Stature :-) ). The Shadow Player's options aren't
much more numerous : if you set aside Breeding Pit and the Morgul
Skullker, ideal cards for retrieving some key minions, there is
only the Goblin Sneak / The Underdeeps of Moria combo, that allows
you to place an orc beneath draw deck and then use him. Retrieving
is useful but you should'nt entirely rely upon it.
Finally, there are the search cards, that allow you to search
and/or play a certain card from discard pile or draw deck, or allowing
you to reveal cards and choose some to keep in hand. Those cards
are, IMHO, the most useful. Notice that the most are of Gandalf
or Shire Cultures : Questions That Need Answering, Risk A Little
Light, A Wizard Is Never Late (to take an ally or Gandalf) are useful.
Master Proudfoot or the Hobbit Farmer combined with Farmer Maggot's
Field, Bag End, Green Dragon Inn, The Prancing Poney, or Shire Lookout
Point may help too. The Dwarf Culture has only two cards for search
: Mithril Shaft, not very good because you add to the twilight pool
(and it's always bad), and Wealth of Moria. Regarding the elves,
only The Council of Elrond exists, but it can take some precious
cards such as The Tale Of Gil-Galad or The Last Alliance Of Elves
and Men. The Shadow Player has effective means to search cards,
but they're only for Moria or Ringwraith minions. The Nazguls only
have The Master's Will and Ulaire Nertea (a true star), while the
Orcs have Fool of a Took!, They Are Coming or the well known combo
Host of Thousands / Goblin Scavengers / Goblin Scimitar. Don't speak
of Uruk-Hai or Orcs of Sauron Culture. There is nothing for them.
To conclude, I'd say that, there are actually more drawing mechanisms
than true search mechanisms for the Free People Player. For the
Shadow Player, only the Orcs of Moria can really search the cards
they need when they want, but they can only take cards that have
already been played. Certainly will the future expansion sets introduce
more effective ways.
Marc 'Witch-King' THERY.
" You're brave, little man.
But your courage alone will not save you ! "
Special thanks to Cédric 'Smoothkiller' CAUCAT.