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Rock the Cazbaugh

    Deck ID: 1002

    Author: Mike "Iceman" Fitzgerald

    Title: Rock the Cazbaugh

    Side: Light

    Date Published: 1999-10-27

    Description:
    A theoretical deck on the new ECC basedObjective for the Lightside on Cloud City.

    Rating:
    4.0

    Cards:

    'Start ( 4 )
    Quiet Mining Colony / Independent Op
    Bespin
    Leia's Hut
    The Signal

    Locations ( 4 )
    Bespin Cloud City
    CC DTPlaza
    Clouds
    CC West Gallery

    Characters ( 23 )
    Elom x8
    Bothan Spy x2
    H'nemthe x2
    Tibanna Gas Miner x2
    Yoxgit x2
    Harc Seff
    EPP Lando x2
    EPP Han x2
    EPP Luke x2

    Blue ( 10 )
    Special Z-95 x2
    Cloud Car x4
    Tantive 4
    Spiral
    Red Leader in Red 1
    Gold Leader in Gold 1

    Green ( 2 )
    Landing Claw x2

    Effects ( 8 )
    Battle Plan
    Cloud City Celebration x2
    Order to Engage
    Traffic Control
    Wise Advice
    WYTTPOUs? x2

    Interrupts ( 9 )
    NSWChimes x2
    The Signal
    Nabrun x2
    Quite a Merc x2
    DFTDroids x2
    '

    Strategy: '

    Hmm. Where to start. Since this is more of a template deck right now I'll talk a bit differently then normal.

    Start Either start Wise Advice if you expect to see SAC or Battle Plan otherwise.

    Locations - since these can be pulled from reserve I saw no reason to put in more then I activate then 12 from my locs after turn 4-5. Since the gas miners and clouds crank the drain potential up a bunch I didn't wanna spread out where the flip back would be accomplished too easily. Drain potential is 10 at max and if Celebration is up it'll be enough.

    Characters Yoxgit to make sure you don't have to fight for the system if they bring Executor or something. Eloms are nice 4 destinies and since Crush the Rebellion will stop extra destinies the extra power they give is just as nasty. H'nemthes because I don't want no 2/2 Scrubs. Bothans for Visage. Miners for drains. EPP Lando for extra fire power. Harc Seff to cut off drains. EPP Han and Luke are for extra fire power to go to their locations or if they are playing a non-dueling deck ( don't wanna deploy versus a dueling deck for lack of duel adders ).

    Blue The Z-95s will keep the flip going back and forth , if you've abandoned the thought of Celebrating. Tantive 4 and leaders are a decent space force especially with EPP Luke and Han on them. The Cloud Cars will help protect BCC and the one other cloud sector.

    Effects Celebration for force retreival. Order to Engage to do damage. SAC protection in Wise Advice and Grapplers.

    Interrupts Anti-Numbers and Elis in multiple. Nabrun x2 and extra Signal. 2 Chimes for whatever non-unique alien needed.

    That's it. Just my little first sketch here. It is very possible to include a Sabaac version or Mains version or other things but I like the way this one turned out.

    Mike Fitzgerald '

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