DeckTech.net
Home
 Card Games?
About DeckTech
FAQ
DPC
Star Wars CCG
Home
  About the Game
Decks
Tournament Reports
CCGs
MagiNation Duel
Lord of the Rings Card Game
Star Wars Customizable Card Game
Star Wars Trading Card Game
Star Trek Customizable Card Game
 
DS BEATS

    Deck ID: 1008

    Author: Mike "Kessling" Kessling

    Title: DS BEATS

    Side: Dark

    Date Published: 1999-10-28

    Description:
    This, along with many of my other decks, are very strong and beatdown. It requires high playskill, and knoweldge of destiny tracking to work to its highest advantages.

    Rating:
    4.0

    Cards:

    'Locations (7)
    Ice Plains (Start)
    Def. Perimeter (Start)
    Wampa Cave
    Imperial Square
    Holtable
    Death
    Coruscant

    Characters (15)

    Darth Vader
    EPP Vader
    DLOTS
    Tarkin x2
    Ozzel (The Mox Admiral)
    DS-61-2
    DS-61-3
    Zuckass
    Dr. Evezan
    EPP Fett
    General Veers
    Offcer Evax
    Commander Igar
    Captain Lennox

    Ships (6)
    Bossk in Teeth Puller
    Freadnaught x5

    Walkers (4)
    Blizzard Walker
    Blizzard 1
    Blizzard 2
    Tempest 1

    Effects(11)
    Battle Order
    There is No Try
    Oppresive Enforcement
    Come Here you Big Coward
    hell to pay x2
    Reactor Terminal
    Secret Plans
    Imperial Decree
    Security Precautions
    Lateral Damage

    Interrupts (16)
    It's Worse
    Combat Readiness (start)
    Shocking Revaltion (TECH)
    Elis Helrot x2
    monnok x2
    Shut Him Up OR Shut Him Down
    Torture x2
    Masterful Move x2
    Twi Lek Advisor x2
    Limeted Recourses (GameBrakerTechnology)
    Counter Assault (Trust me ;0)




    '

    Strategy: '

    Always start 5th/3rd markers. Try to get out the locations when you get them. Pull holotable when u get a MM.

    Against HB Establish a presence on the table, and drain at the 3rd marker. Use ships to cripple them. You can out last them in space. Monnok late game will help. Stack high destinies, use counter assaualt. This deck has uncanny destiny. Drain in space. Probe. This can be a tight game, HB is dead soon, so dont meta too much against it.

    Against Testing Drain some, wait for them to come fight you. Usually they will give you a place to go to (CC). overtake them and drain.

    Against Mains Out Fight them. You Can DO IT


    This deck is in its prelim versions. I have tested it 2 times, and won both by 28 and 41. The first was against Testing, and the second was against a HB deck. They lost 20something to a CA. Ouch...

    Requires play skill, tracking, reading your opponent. '

Terms of Service, TM, and ©2002 www.decktech.net. All Rights Reserved.