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Chadra-Fans of Doom

    Deck ID: 10086

    Author: Peter "martian" Hall

    Title: Chadra-Fans of Doom

    Side: Light

    Date Published: 2000-09-01

    Description:
    Deck is better than the title. Really.

    Rating:
    4.0

    Cards:

    'Locations (7)
    Cloud City Platform 327 (Docking Bay)
    Endor Back Door
    Endor Landing Platform (Docking Bay)
    Jabba's Palace Audience Chamber
    Spaceport Docking Bay
    Tatooine Docking Bay 94
    Yavin 4 Docking Bay

    Characters (20)
    Bothan Spy x2
    Chadra-Fan x12
    Figrin D'an
    Kabe
    Oola
    Rennek
    Soth Petikkin
    Tessek

    Interrupts (18)
    Blast The Door, Kid
    Control
    Double Agent
    Fallen Portal x2
    Heading For The Medical Frigate (start)
    It Could Be Worse
    Nar Shaddaa Wind Chimes x2
    Rebel Barrier
    Surprise Assault
    The Signal x3
    You Will Take Me To Jabba Now x4

    Effects (15)
    Bacta Tank
    Bargaining Table
    Bo Shuda
    Civil Disorder
    Draw Their Fire
    Honor Of The Jedi
    Insurrection (start)
    Order To Engage
    Staging Areas (start)
    Traffic Control
    Uh-oh (start)
    What're You Tryin' To Push On Us? x2
    Wise Advice
    Yarna d'al' Gargan
    '

    Strategy: '

    This deck has yet to be refined, but I think it is a solid base. The ability to start Uh-Oh AND two other effects is huge for non-unique decks. I went with Insurrection and Staging Areas in order to garuntee that the early game generation gets going. It might be wise to switch Insurrection for Wise Advice when playing a deck that is likely to have S/A or likely to supply docking bays (or both).

    Once you get the better part of the crew (when in doubt, go Rennek, Kabe, Tessek, then everybody else) established at the AC, start plopping furry guys down at docking bays. Soth Petikkin lets you pull Chandra-Fan's or Bothan's as needed.

    There is a healthy supply of pesky interrupts to provide the edge in battle. The old favorites Rebel Barrier and Fallen Portal as well as Double Agent and Blast the Door, Kid make sure that the Chadra-Fan's are not overwhelmed.

    The max drain is 13/turn, but 6-8 is more likely. This is supplemented by direct damage in the form of Civil Disorder, Order to Engage and Surprise Assault.

    Several slots are devoted to stopping force loss, since a deck that drains heavy in space could pose a threat. ICBW, Honor of the Jedi, Bargaining Table, as well as a respectable retrieval package (Figgy + Chimes + DTF as a bonus) help offset the mediocre drain potential.

    I am required by law to explain how to play versus the popular money decks, so here goes

    BHBM - Pull Honor of the Jedi and try to setup quickly. Oola if possible. Take the fight to Vader if they grab the necessary BG's in space.

    Big Blue Space/TIEs - Speed is key, so try to get ground drains setup ASAP. Grab anything that cancels a drain. Also try to get Figgy to the AC.

    RallOps - No deployment cost increase for the aliens, so invade Ralltiir early. Order to Engage, and later Civil Disorder are nice. Retrieval should turn the tide.

    Everything else - Demonstrate the pure power of the Chadra-Fans.

    '

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