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ELMOS EVERYWHERE

    Deck ID: 10136

    Author: Karl "Faust" Schultz

    Title: ELMOS EVERYWHERE

    Side: Light

    Date Published: 2000-09-03

    Description:
    Elmo deck with TIGIH start.

    Rating:
    4.5

    Cards:

    'Starting(10)
    There Is Good In Him/ I Can Save Him
    Endor Chief Chirpa's Hut
    Luke Skywalker, Jedi Knight
    Luke's Lightsaber
    Endor Landing Platform (Docking Bay)
    I Feel The Conflict
    Heading For The Medical Frigate
    Insurrection
    Staging Areas
    Your Insight Serves Well

    Locations(6)
    Cloud City Downtown Plaza
    Cloud City Platform 327 (Docking Bay)
    Endor Back Door
    Spaceport Docking Bay
    Tatooine Cantina
    Tatooine Docking Bay 94

    Characters(19)
    Captain Han Solo x2
    Chewie With Blaster Rifle
    Elmo x10
    Lando With Blaster Pistol
    Leia With Blaster Rifle x2
    Obi-Wan Kenobi x2
    Orrimaarko

    Starships(2)
    Millenium Falcon x2

    Weapons(1)
    Obi-Wan's Lightsaber

    Interrupts(12)
    Fallen Portal x3
    Jedi Presence
    Nabrun Leids x2
    Nar Shadda Wind Chimes x2
    Sense x2
    The Signal x2

    Effects(10)
    Bargaining Table
    Honour Of The Jedi
    Lightsaber Proficiency
    Mantellian Savrip
    Never Tell Me The Odds
    Order To Engage
    Squadron Assignments
    Traffic Control
    What're You Tryin' To Push On Us?
    Wise Advice
    '

    Strategy: '

    First off I'd just like to say that the destiny in the deck is awesome. There are only 6 0s in the the whole deck, 3 which can be pulled from reserve deck.

    First turn move LS,JK to the DB. Deploy whatever sites you have, and one DB from rd. If youve got to 2 elmos deploy them both to an unoccupied DB. If they dont't have YCHF out, go ahead and insert Never Tell Me The Odds. Get scrubs to the DBs so youll be activating more force. Get your drain sites out, and start the beatin.

    This is an offensive deck. Drain for what you can, and battle with the Elmos. ECC Lando rocks when on CC, because he adds a destiny with an Elmo. If it begins to be a drain race, well...youll probably win. Once you have 4 cards on I Feel the Conflict, if Luke is not a captive, Nabrun him to an imps site (preferably Vader), so you can end the game right there.

    Cancel drains with Bargaing Table, beatdown with Elmos, and the mains. Fallen Portal and retard who battles you at a DB.

    Against Space
    Drop Insight as soon as youve got Capt. Han or Falcon hand, and pull the other for a quick beatdown. Spread on ground to drain. Get Odds out ASAP, it will be crucial.

    Against Ralops
    Heh Elmo bait from the beginning....the obj when on the 7 side hurts somewhat, so try to keep it on the 0 side. When on the 7 side, you can still drain 6 from your sites only. Beatdown on Ralltiir. Odds will help some, but not that big. However, getting Luke to an imps site is important. Winning 4 battles shouldnt be extremely hard, and there drains wont be too big.

    Well thats most of the major decktypes....

    Sorcerer's Apprentice'

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