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ISB Mystikal Style

    Deck ID: 10209

    Author: Dan "Mystikal" Christy

    Title: ISB Mystikal Style

    Side: Dark

    Date Published: 2000-09-05

    Description:
    Abuse of IAO and Mobilization Pts. to generate so fast that your opponent will have a stroke.

    Rating:
    4.5

    Cards:

    'Objective
    ISB Operations/ The Empire's Sinister Agents

    Agents
    2x Outer Rim Scout
    Chall Bekan
    Colonel Wulf Yularen
    Commander Merrejk
    Officer Evax
    Corporal Vandolay
    Captain Jonus
    Lt. Pol Treidum
    5D6-RA-7

    Non-Agents
    2x Lord Vader
    Grand Moff Tarkin
    Commander Nemet
    Captain Sarkli
    Commander Igar
    Jabba The Hutt
    Boba Fett w/Blaster Rifle
    Mosep
    IG-88 w/ Riot Gun
    4-LOM w/Concussion Rifle
    U-3P0

    Localities
    Coruscant
    Wakeelmui
    Coruscant Imperial Square
    C Docking Bay
    Executor Docking Bay
    Endor Docking Bay
    2x Spaceport Docking Bay

    Effects
    Oppressive Enforcement
    There Is No Try
    Search And Destroy
    You Cannot Hide Forever
    Come Here You Big Coward
    Broken Concentration
    Reactor Terminal
    Something Special Planned For Them
    Mobilization Points
    Imperial Arrest Order
    First Strike
    Crush The Rebellion
    Security Precautions

    Starships and Vehicle
    Tempest 1
    Zuckus In Mist Hunter
    Dreadnaught-Cass Heavy Cruiser
    Boba Fett In Slave 1
    Dengar In Punishing 1
    Bossk In Hound's Tooth
    Chimaera

    Weapons
    2x Vader's Lightsaber

    Interrupts
    Twi'lek Advisor
    Ghhhk
    Prepared Defenses
    Monnok
    Masterful Move
    Nevar Yalnal

    Tech
    Fighters Coming In
    '

    Strategy: '

    Start IAO, Mobil Pts. and whatever suits the occasion. Start Coruscant unless the start HB. then start the Square so you can convert later. Pull Wakeelmui before you activate. Get out your 1/0 DB's first then put 1 SP DB at Coruscant and 1 at Wakeelmui. Those 2 and the Endor DB provide your 3 to side-step HOTJedi. The Admiral's Order is sweet as it adds to your drains at DB's related to systems you control.You do get some power taken away, but you are not really out to be battling with the ships at that point anyways. If you do need to battle, then don't deploy it. jeez. Most of the agents are Imperial due to the forfeit bonus of IAO, but if Eloms are still big where you are, then ORS will do it nearly as well. Do your best to work Nevar Yalnal with First Strike so you can retrieve it. Lt. Pol is tech for spy cover breaking too. Imperial Decree might make a nice addition. LT. Blount isn't much of a problem. Either go at him with Vader, or 4-LOM him, that will save you for a turn anyways. He can be dealt with. If you have questions then send me a message, preferably before you rate this. Suggestions are also welcome either by message or in your review. Enjoy '

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