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ISB s invasion of Endor

    Deck ID: 10216

    Author: Peter "Han Solo." Tenneson

    Title: ISB s invasion of Endor

    Side: Dark

    Date Published: 2000-09-05

    Description:
    A simple ISB deck that works on Endor.

    Rating:
    4.0

    Cards:

    'Starting(2)
    ISB Ops/TESA
    CoruscantImperial Square

    Locations(11)
    HothIce Plains
    Endor
    EndorLanding Platform
    EndorDark Forest
    EndorForest Clearing
    EndorBack Door
    EndorEwok Village
    Cloud CityEast Platform
    TatooineDocking Bay 94
    Spaceport Docking Bay
    HothEcho Docking Bay

    Effects(6)
    IAO
    Imperial Decree
    Secret Plans
    Mob Points
    Overseeing it Personally
    Search and Destroy

    Interrupts(1)
    Prepared Defences

    Weapons(2)
    Vader's Stick
    Mara's Stick

    Vehicles(6)
    Blizzard 2
    Tempest 1
    Tempest Scout 1
    Tempest Scout 2
    Tempest Scout 3
    Tempest Scout 6

    Characters(25)
    Emperor Palpatine
    Lord Vader
    Mara Jade
    Grand Moff Tarkin
    Major Marquand
    Lieutenant Watts
    Lieutenant Arnet
    Lieutenant Pol Treidum
    Navy Trooper Vesden
    Lieutenant Renz
    Sergeant Barich
    Sergeant Irol
    Corporal Drelosyn
    Probe Droidx6
    AT-ST Pilotx3
    Captain Piett
    Commander Igar
    4-LOM w/Gun
    Iggy w/gun

    Starships(6)
    Executor
    Chimaera
    Fett in Slave I
    Dengar in Punishing One
    Bossk in Bus
    Zuckuss in the most annoying ship int the game
    '

    Strategy: '

    Start with IAO, Mob Points, and Imperial Decree. Use IAO to pull out some Docking Bays and control them to get some good generation from Mob Points. Get the Star Destroyers and Piett out asap to pull out those Probe Droids and get them down. Control those two Hoth sites to get Imperial Decree going. Put the Emperor with Renz, Irol, Drelosyn, and Barich to protect him. Put Overseeing it Personally on Palpatine asap. Flip the Objective asap ot get some good drains going. If everything is going right you should draining for 4 at the Endor sites. If you have to forfeit guys, lose the ISB agents first cause they can be retreived unless you have to flip your objective back.

    '

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