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Wake Up

    Deck ID: 10241

    Author: Todd "ChessMaster" Vandewalker

    Title: Wake Up

    Side: Light

    Date Published: 2000-09-06

    Description:
    This deck uses Hidden Base and Docking Bays for huge activation and retrieval.

    Rating:
    4.0

    Cards:

    'Objective (1)
    Hidden Base

    Locations (10)
    Alderran
    Cloud City Platform 327
    Correlia (HB)
    Dagobah
    Dagobah Yoda's Hut
    Home One Docking Bay
    Hoth Docking Bay
    Rendezvous Point
    Tattoine
    Tattoine Docking Bay 94

    Characters (15)
    Ben Kenobi x2
    Captain Han Solo x2
    Chewbacca
    Leia With Blaster x2
    Luke Skywalker, Jedi Knight x3
    Melas
    Obi-Wan Kenobi
    Orrimaarko
    Tawss Khaa
    Yoda

    Starships (7)
    Home One
    Independence
    Liberty
    Millenium Falcon x2
    Spiral
    Tantive IV

    Interrupts (9)
    Clash Of Sabers x2
    Fallen Portal x2
    Heading For The Medical Frigate
    Rebel Barrier x2
    The Signal x2

    Effects (14)
    Bacta Tank
    Battle Plan
    Draw Their Fire
    Honor Of The Jedi
    Insurrection
    Legendary Starfighter
    Mantellian Savrip
    Menace Fades
    Order To Engage
    Our Most Desperate Hour x2
    Staging Areas
    What're You Trying To Push On Us?
    Wise Advice

    Weapons (4)
    Luke's Lightsaber x2
    Obi-Wan's Lightsaber x2'

    Strategy: '

    Update (1)
    A few of you have commented that I need a couple more characters. If you really feel that this is a problem, add guys like Wedge Antilles or the new DS2 Wedge (he will add to your OMDH retrieval as well). A couple other good characters would be First Officer Thaneespi and Admiral Ackbar. Just suggestions..



    I usually start Staging Areas, Insurrection, and Wise Advice. This allows you to pull a Docking Bay each turn and it keeps your much needed effects alive. First turn, pull Dagobah and get the Hut and also pull the Home One Docking Bay or the Tattoine Docking Bay (to deploy Ben there). Do this every turn until your out for mad activation. Then just drop your mains and ships and battle and drain as neccesary. Use Draw Their Fire and Our Most Desperate Hour to retrieve. You can pull Tattoine and Alderran with the obj. Fallen Portal can be huge with a tracked 6. Rebel Barrier/Clash Of Sabers with Order To Engage out is just wrong. Now on to strategy against certain types of decks.

    Against BHBM
    This is a tough matchup, but one that you can win. Honor Of The Jedi is very important. I am actually considering putting in Your Insight Serves You Well so you can start with it against BHBM to pull HOTJ. I play this deck differently depending on my opponent. You can either give them Luke and not let them win many battles or you can get HOTJ and have Luke somewhere else. Completely up to you. If you play smart, you can win this game with your retrieval and drains.

    Against ROPS
    Try to occupy Ralltiir early. It is possible with all your activation. Order To Engage will play a large role if you can keep it on table. Fallen Portal and Clash as needed. Bring the Super Falcon over to Ralltir along with another ship and that should prevent them from flipping. Just drain where you can and let your effects win the game for you.

    Against TIES
    Get your grabber as quickly as possible for All Power To Weapons. Get out your Super Falcon backed up with Savrip and Bacta Tank on table. The average destiny in this deck is fairly high so they will start losing ties. Grab All Power To Weapons and drain on the ground with Obi, Tawss, and Orrimaarko. This can be a long game, but you can win if you play smart.

    Against Court
    Should be a pretty easy matchup. Get our your ships and mains and beatdown and drain. Track a destiny and Fallen Portal the Rancor (if needed). Drain in space and retrieve as neccesary. Should be an easy win.

    Those are the main DS decks floating around right now. Please let me know if I have left out anything. Feel free to leave comments/suggestions.
    Thanks '

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