DeckTech.net
Home
 Card Games?
About DeckTech
FAQ
DPC
Star Wars CCG
Home
  About the Game
Decks
Tournament Reports
CCGs
MagiNation Duel
Lord of the Rings Card Game
Star Wars Customizable Card Game
Star Wars Trading Card Game
Star Trek Customizable Card Game
 
Rebel SWAT Team - BOE style

    Deck ID: 10265

    Author: Dan "Static-X" Grover

    Title: Rebel SWAT Team - BOE style

    Side: Light

    Date Published: 2000-09-06

    Description:
    Rebel strike Team, created under the Battle Of Endor tournament rules.

    Rating:
    4.0

    Cards:

    'Okay, before we get to the cards, I just want everyone to notice. This deck is created for the Battle Of Endor tournament style, which means cards only from Endor, DSII, and the starter decks from DSII. I'm sure that a few mouth-breathing, slack-jawed yokels will miss this whole fact and suggest I throw in Capt. Han and the Super Falcon, or tell me to put in some SAC protection, but I'm hoping that most of you will realize that I have no need of most of these. Anyhoo, on to the deck.

    OBJECTIVE (1)
    Rebel Strike Team {S}

    LOCATIONS (9)
    Endor {S}
    Rebel Landing Site {S}
    Bunker
    Dense Forest
    Landing Platform
    Hidden Forest Trail
    Back Door
    2x Great Forest

    CHARACTERS (24)
    2x Luke Skywalker, Jedi Knight
    General Solo
    Daughter of Skywalker
    Chewbacca of Kashyyyk
    General Crix Madine
    General Calrissian
    Lieutenant Page
    Orrimaarko
    Colonel Cracken
    Sergeant Brooks Carlson
    Lieutenant Greeve
    2x Corporal Midge
    Sergeant Junkin
    Corporal Beezer
    Corporal Janse
    Major Panno
    Lieutenant Blount
    Corporal Kensaric
    Wuta
    Admiral Ackbar
    Wedge Antilles, Red Squadron Leader
    Nien Nunb

    STARSHIPS (6)
    Home One
    Liberty
    Gold Squadron 1
    Red Squadron 1
    Tala 1
    Tala 2

    WEAPONS (1)
    Luke's Lightsaber

    EFFECTS (6)
    Strike Planning {S}
    Insurrection {S}
    Squadron Assignments {S}
    Honor Of The Jedi
    Battle Plan
    Close Air Support

    INTERRUPTS (13)
    Heading For The Medical Frigate {S}
    4x Take The Initiative
    4x Insertion Planning
    2x A Few Maneuvers
    2x Grimtaash
    '

    Strategy: '

    Okay, I'll say it again in case you may have missed my disclaimer (I trust you read it up there, but you never know.) This deck is constructed specifically for the Battle Of Endor tournament environment, meaning I can only use cards from Endor, DSII, and the DSII starter decks (in this case, A Few Maneuvers and Grimtaash.) Okay, moving along. The basic idea is to deploy massive amounts of people to Endor and battle the hell out of your opponent. I thank the #1 ranked dude (sorry, I forgot your name) for giving me a bunch of ideas for this deck. Foremost was the idea to not bother blowing up the Bunker, as it's kind of card intensive and doesn't do much for me. Basically, use Strike Planning to get Crix and Lando, use Crix to pull scouts and Lando to get the Falcon to defend Endor. Spread out when you have enough scouts to flip the objective.

    Specifics

    Corporal Midge- He has a funny name, but he really helps your drains once you flip.

    Corporal Kensaric- He should be the first guy that Crix pulls, since he makes your opponent pay through the ass to deploy.

    A Few Maneuvers- Comes in the starter decks. Easily cyclable 6. 'Nuff said.

    Grimtaash- In BOE, Interceptors will be popular. This will help cut down on the riffraff a little.

    Luke- What the hell do you think he's in here for? He's the most powerful character in the game.

    Anyhoo, let me know what you think. Remember, it's BATTLE OF ENDOR ONLY. Sorry to keep reminding you, but there's always going to be someone who gives me a crappy rating because "RalOps will rip this deck a new one." In BOE, I don't have to worry about RalOps. Anyway, thanks for your input. '

Terms of Service, TM, and ©2002 www.decktech.net. All Rights Reserved.