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MWYHL Speeders

    Deck ID: 10338

    Author: Chris "Wedge231" Wodicka

    Title: MWYHL Speeders

    Side: Light

    Date Published: 2000-09-10

    Description:
    This a my speeder deck. Can beat most decks except TIE's which I have seen once in my area.

    Rating:
    4.5

    Cards:

    'Locations (10)
    Dagobah
    Dagobah Yoda's Hut
    Dagobah Training Area
    Dagobah Jungle
    Home One Docking Bay
    Hoth Echo Docking Bay
    Cloud City Downtown Plaza
    Tatooine Jundland Wastes
    Jabba's Palace Entrance Cavern
    Endor Backdoor

    Characters (8)
    Boussh
    TK-422
    Luke Skywalker
    Yoda
    Treva Horme
    ASP-707 x2
    Incom Engineer

    Starships (2)
    Gold Leader in Gold 1
    Red Leader in Red 1


    Vehicles (14)
    Rebel Snowspeeder x6
    Snowspeeder x4
    Sandspeeder x4

    Interrupts (4)
    Heading for the Medical Frigate
    The Signal x3

    Effects (15)
    Projection of a Skywalker x2
    The Way of Things
    Incom Corporation x2
    Wise Advice
    Honor of the Jedi
    Staging Areas
    Draw Their Fire x2
    Yarna d'al' Gargan x2
    Maneuvering Flaps x2
    Frozen Assets

    Devices (3)
    Landing Claw x2
    Luke's Backpack

    Jedi Tests (3)
    Great Warrior
    A Jedi's Strength
    Domain of Evil

    Objective
    Mind What You Have Learned/Save You It Can'

    Strategy: '

    ------------------ Update Take out Incom Engineer for Insurrection -----------------

    Basically you set up testing to 3 by starting Wise Advice, Insurrecton, and Staging Areas and/or The Way of Things depending on the deck. Then you pull the Hoth docking bay on turn 1 and set up Yoda with Luke at the hut and start testing. Put Incom Corporation on Hoth Docking Bay and beat the opponent wherever he goes. If they're in space, claw their ships and drain on the ground. Projections, Test 1, and the undecover spies should slow their drains down at interior sites. ASP droids can put your speeders back into your deck in the late game. Will have huge problem against space decks but you can still win if you play smart. '

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