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Ewoks - Take 2

    Deck ID: 10347

    Author: J. "Jedi2000" Kegler

    Title: Ewoks - Take 2

    Side: Light

    Date Published: 2000-09-10

    Description:
    My ewok deck strongly revised for added power and w/ close air support some extra destinies

    Rating:
    3.5

    Cards:

    'Ewoks - Take 2
    Starting[6]
    Endor Chief Chripa's Hut
    Heading for the Medical Frigate
    Your Insight Serves You Well (Close Air Support)
    Strike Planning
    Squadron Assignments


    Characters[27]
    COK
    Chief Chirpax2
    Colonel Cracken
    DOSx3
    Ewok Sentryx2
    Ewok Spearmanx3
    Gen.Calrissian
    Gen. Crix Madine
    Gen. Solo
    Orrimarko
    Romba
    Graak
    Ithorianx2
    Ishi Tibx2
    Kazak
    Jedi Luke
    Lt. Blount
    Threepio
    Wicket
    Wuta



    Effects[6]
    Bargaining Tablex2
    Honor of the Jedi
    Battle Plan
    Traffic Controlx2





    Interrupts[7]
    Ewok and Roll
    Ewok Log Jamx2
    Sound the Attack
    Take the Initativex2
    YubYub


    Starships/Vechicles[3]
    Tala 1
    Gold Squadron 1
    Tala 2




    Weapons/Devices[4]
    Orbital Minex2
    Anakin's Saberx2




    Admiral's Order[1]
    Concetrate All Fire


    Locations[6]
    Endor Back Door
    Endor Bunker
    Endor Ewok Village
    Endorx2
    EndorRebel Landing Site
    '

    Strategy: '

    ok starategy section
    start the hut it is a good twix site and ewoks dpleoy less there. Your Insight for close air support. Squadron assignemnts gets out Tala 1 and Colonel Cracken out in turn 2. Also i can get out calrissian w/ strike planning and get gold squadron 1 out for help.
    Strike Planning I get crix madine very first turn. wait until u see what your opponent is playing and then see what u need. solo for ground or calrissian for space.
    well lets see characters.
    first turn after you get out madine get cok which lets u get out wuta. then for the following turns get out endor sites. w/ madine get col. cracken and kazak and your ewoks. ithorians for extra power w/ ewoks and put Threepio w/ lots of ewoks for back-up. Bargaining Table stops drains HOTJ if i really need it like really need it i'll get it but i dont see that happening. battle plan for heavy space or heavy ground and traffic control because i draw a lot so i can put osme of it back.
    get Tala 1 out w/ crakcen out. dont put out tla 2 if tala 1 is there. save it if they leave
    sabers for drains and the ao is cool cuz it adds to immunity and gen. solo gets to like 4 atrittion.
    endor x2 cuz i need it out'

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