Deck ID: 10409
Author: Matt "Sledder" Hanson
Title: ELOM beatdown V2 0
Side: Light
Date Published: 2000-09-14
Description:
revised version of my origanal
Rating:
4.5
Cards:
'Locations(6)
DagobahYoda’s Hut (1)SL
Home One Docking Bay(1)
Tatooine Docking Bay(1)
Spaceport Docking Bay(1)
Kessel(1)
Sullust
Characters(17)
Luke Skywalker, Jedi Knight(2)
Ben Kenobi(2)
Han with Heavy Blaster Pistol(1)
Boushh(1)
Chewie with Blaster Rifle(1)
Wedge Antilles(1)
Orimaarko(1)
Taw@#$% Khaa(1)
Elom(7)
Effects(14)
Insurrection(1)SE
Wise Advice(1)SE
Staging Areas(1)SE
Order to engage(1)
Draw Their Fire(1)
Honor of the Jedi(1)
Menace Fades(1)
Battle Plan(1)
What’re You Tryin’ to Push on us(1)
Projection of a Skywalker(2)
Frozen @#$%ets(1)
Stone Pile(2)
Inturrupts(9)
Sense(5)
Alter(2)
The Signal(1)
Heading for the Medical Frigate(1)
Starships(10)
Liberty(1)
Tantive IV(1)
Spiral(1)
Red Leader in Red 1(1)
Red Squadron X-Wing(3)
Green Squadron A-wing(3)
Weapons(4)
Luke’s Lightsaber(2)
Anakin’s Lightsaber(1)
Obi Wan’s Lightsaber(1) '
Strategy: '
you start the hut for activation and stone piles play their, wise advice to protect agianst sac if i don’t have a sense in my hand, plus play grabbers for free staging areas and insurrection for docking bay’s first turn u pull home one docking bay and play some characters their, two systems for extra drains in case my opponent plays no space, green squad a-wings play minus two to sullust, projection to stop small db drains or slow any other drains menace fades for dark deal and other drain decks, hotj for huntdown, stone pile wat can i say i love playing that card and starting the hut means no problem playing it, i love sac ote to stop them from running away the character selection is pretty obciouse. '