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Rebel Strike Team (Dual Purpose)

    Deck ID: 10429

    Author: John "Parn12" Digiovanni

    Title: Rebel Strike Team (Dual Purpose)

    Side: Light

    Date Published: 2000-09-15

    Description:
    Toast the bunker, flip with scouts, who knew you could do this much with one deck?

    Rating:
    4.0

    Cards:

    'Objective (1)
    Rebel Strike Team/Garrisson Destroyed

    Characters (19)
    Luke Skywalker, Jedi Knight
    Lieutenant Page
    Orrimaarko
    Chewbacca of Kashyyyk
    Ithorian x3
    Major Panno
    Corporal Midge
    Sergeant Junkin
    General Crix Madine
    General Solo
    General Calrissian
    Colonel Cracken
    Daughter of Skywalker
    Corporal Kensaric
    Wedge Antilles
    Corporal Beezer
    Geezum

    Locations (6)
    Endor (S)
    Endor Rebel Landing Site (S)
    Endor Hidden Forest Trail
    Endor Back Door
    Endor Dense Forest
    Endor Bunker

    Interrupts (16)
    Heading For The Medical Frigate (S)
    Insertion Planning x3
    I Know
    Endor Celebration
    Lost In The Wilderness x2
    This Is Absolutely Right
    Star Destroyer
    Throw Me Another Charge
    Nar Shaddaa Wind Chimes
    The Signal
    Fly Casual
    Don’t Get @#$%y
    The Force Is Strong With This One

    Effects (9)
    Strike Planning (S)
    Your Insight Serves You Well (S)
    Menace Fades (S)
    Close Air Support
    Battle Plan
    Squadron @#$%ignments
    Traffic Control
    Insurrection
    Lightsaber Proficiency

    Starships (5)
    Spiral
    Gold Squadron 1
    Red Squadron 1
    Tala 1
    Tala 2

    Epic Events (1)
    Deactivate The Shield Generator

    Weapons (3)
    Anakin’s Lightsaber
    Luke’s Lightsaber
    Explosive Charge

    '

    Strategy: '

    Well, not exactly an easy way to explain, but let’s dive right in. Your goal in the first part of the game is to get those three sites occupied with rebel scouts Madine and Solo from Strike Planning, rebel scouts (and Geezum to get sites out) with Madine. Try to get Tala 1 or Tala 2 with a little support to the system, Gold Squad 1 works fine, that way you can kick in Close Air Support and maybe scare him off of Endor (I don’t have a Blount, hence the reason he’s not in the deck, though Close Air Support only cares if it is Tala 1 or 2). Anyways, you want your objective flipped, makes toasting the bunker a world easier. Also your force drains can’t be screwed with at all, and kills his force drain mods (considering you have someone up at Endor, Menace Fades). Also, both draws to kill the bunker are now at +2 Anyways, now you need to drain drain drain... Ithorian + Midge and you should be doing a good 3 per drain on the ground, Luke+stick/pro and DoS+stick... drains of 5 and 4, backed up with a healthy 3. Stunt your opponent early with Striking Planning his endor force away, Battle Planning to make draining more expensive, and Menace Fade his drain mods away (also pick and choose with Lost in the Wilderness). Anyways, best of luck, hope this one is pleasing enough to you. Take it easy '

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