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Gangstas Paradise

    Deck ID: 10643

    Author: Alexander "Black Leader" Schwarz

    Title: Gangstas Paradise

    Side: Dark

    Date Published: 2000-09-24

    Description:
    Flip-Court that kills the opponentwith drains and massive Direct Damagefrom Search & Destroy and Occupation.

    Rating:
    4.0

    Cards:

    'Locations (8)
    JP-Audience Chamber
    JP-Great Pit of Carcoon
    JP-Dungeon
    JP-Rancor Pit
    Tattoine Cantina
    Tattoine (System)
    Death Star
    Death Star II War Room

    Characters (18)
    Chall Bekan
    Cloud City Engineer
    Boelo
    Jabba (SE) x 2
    Mara Jade x 2
    Dr. Evazan
    Iggy with Gun x 2
    4-Lom with Gun
    Dengar with Gun x 2
    Bane Malar
    Boba Fett (Cloud City)
    Ephant Mon
    Gailid
    Brangus Glee

    Creatures (2)
    Rancor x 2

    Weapons (1)
    Maras Saber

    Starships (3)
    Bubba in Slave One
    Bossk in Bus
    Buzzeyes in Misthunta

    Interrupts (16)
    Prepared Defenses
    Trapdoor x 3
    Oota - Goota, Solo ?
    Projective Telepathy
    Hutt Smooch
    Sniper
    Barrier x 2
    Ghkk
    Masta Move
    Operational as Planned
    None Shall Pass
    Omni Box
    Twilek Advisor

    Effects (11)
    All Wrapped Up (s)
    No Bargain (s)
    Oppressive Enforcement (s)
    Secret Plans
    Security Precautions
    Search & Destroy
    Come here, you big Coward
    Battle Order
    Tattoine Occupation
    Presence of the Force
    Hell to pay

    Objectives (1)
    Court of the Vile Gangsta ... '

    Strategy: '

    Setup Pull your ships each turn, fortify the
    Audience Chamber asap and get S & V on the table.

    Capture the opposition with your hunters, while
    retrieving as much as possible .
    Feed the captives to the Rancor.

    Eventually setup S & D and the Occupation.

    That and some drains should do him in.

    Matchups

    Profit Use Chall Bekan and Boelo as your
    starting Aliens. Pull your Engineer first turn
    to convert the chamber. Depending on how much
    resistance you meet, you can deploy either Jabba
    or Mara Jade and her weapon from Reserve.
    Use Iggy to capture Han, when he is freed and
    feed him to the Rancor. Since Profit Decks have
    only a small battery of ships, you can drop your
    three vessels on tattoine and get the occupation
    out and running to finish him off.

    If Order to Engage tech is common in your area,
    pull the Omni Box for Pointman or include
    Blast Door Controls.

    MWYHL Start with Secret Plans instead of
    Oppressive Enforcement. Setup Search and Destroy
    asap. Get your other battlegrounds out, to get
    by Honor, and the system to get by BattlePlan .

    Use Projective Telepathy to kill AFA .
    If you setup the Occupation, make sure to go
    with all of the ships - beware the Superfalcon

    If he tracks a destiny for Test five, wait till
    before he wants to test, and then omnibox his
    reserve. If he finally comes to you, use your
    main strategy, eventually halting their last -
    ditch - retrievel with the grabber and secret
    plans.

    TIGIH Start with Battle Order, you dont want
    to loose early on force through drains.
    You can drop Oppressive Enforcement for this,
    as it is likely that they wont have too much
    sense, since they are already prohibited from
    playing alter.
    If you suspect speeder beats, use the Presence
    to convert the dungeon into a third interior
    battleground vs. Honor.
    You might want to wait with the Occupation, till
    they lost some X-Wings through drains and DD.

    As usual, dont leave characters or ships alone
    at a location, they will just get clobbered.
    Use HuttSmooch and Sniper, as in all games to
    get rid of Spies.

    If they spread too thin on Endor, you can always
    come with a beatdown. Dont forget Search and
    Destroy and the Telepathy - look out for the
    Falcon here, too.

    Hidden Base Start with Security Precautions
    instead of either All Wrapped Up or O.Enforcement.
    Which choice you make, obviously depends on
    what your opponent does.

    Try to start probing as soon as you have three
    ships. After you found their hidden Base, move
    the ships together to avoid any beatdowns.

    If they play mains, use your usual capture -
    feed strategy.

    Should Kessel Run and Our most desperate Hour
    be popular in your area, switch the Presence of
    the force for an Alter.

    Use Gailid to boost your drains and S & D to
    fullest effect


    Ok, this are the common matchups in my area.

    If you feel anything left out, dmail me.

    Oh, the Operational as planned is for tracking,
    reactor-terminal tech.

    While youre at it, please review my new LS Deck
    entitled Landos Casa - Thankyou for your time


    Black Leader
    '

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