DeckTech.net
Home
 Card Games?
About DeckTech
FAQ
DPC
Star Wars CCG
Home
  About the Game
Decks
Tournament Reports
CCGs
MagiNation Duel
Lord of the Rings Card Game
Star Wars Customizable Card Game
Star Wars Trading Card Game
Star Trek Customizable Card Game
 
Just Bring It Ver 1 1

    Deck ID: 10827

    Author: Alex "george3785" George

    Title: Just Bring It Ver 1 1

    Side: Dark

    Date Published: 2000-10-01

    Description:
    A Very Powerful BHBM Deck. I roiginally got this idea from Alex Tennet’s The Emperor’s hand.

    Rating:
    3.5

    Cards:

    'Start (8)
    Just Bring It/ Finally The Rock Has Come Back To Cincinnati.
    Your Destiny
    Insignificant rebellion
    Throne Room
    Prepared Defenses
    IAO
    Mob. Points
    You Cannot Hide Forever

    Locations (7)
    Rendili
    DS2 Docking Bay
    Executer Docking Bay
    Endor Landing Platform
    Endor Ewok Village
    Tatooine Docking Bay 94
    Tatooine Cantina

    Characters (20)
    Emperor Palpy
    DVDLOTS x2
    Lord Vader x2
    Mara Jade
    Grand Moff Tarkin
    Sim Aloo
    Janus Greejatus
    M’iiyoom Onith x4
    Colonel Davod Jon
    Captain Sarkli
    Boba Fett with blaster
    Captain Godherdt
    Jabba the Slut
    Admiral Ozzel
    Djas Puhr

    Starships (4)
    Chimaera
    Bossk in HOunds Tooth
    Zuckuss in Mist Hunter
    Dengar In PUnishing One

    Weapons (2)
    Vaders Stick
    Maras Stick

    Effects (5)
    S+D
    Reactor Terminal
    Lateral Damage
    Sec. Precautions
    Emperors Power

    Interrupts (14)
    Masterful Move x2
    Monnok x3
    Alter x3
    Sense x3
    Twilek Advisor
    Imperial Barrier
    Id Just As Soon Kiss A Wookie '

    Strategy: '

    Ok First off i just want to mention that i Got this idea from The Emperors Hand, So dont rate it bad because of this. I changed The playing Style to fit me though.

    First Turn
    Pull Rendili, Pull DS2 Docking Bay (or executer Docking Bay if thats in your hand), Pull Emperor, Pull Emperors Power. Deploy Emperor to Docking Bay. Let them go. draw if there is any force left over. If opponent gives you 3 force also deploy Miyoom.

    Second Turn
    Deploy Endor Docking Bay, and Hopefully Vader There. Hopefully if you have enough force scan there hand with miyoom. Draw any leftover force or deploy characters if you dont suspect a beatdown.

    After That you are set for the game. Just use Miyoom every turn and if they have any dangerous doubles use a monnok. Force Drain at the two good sites, and make them lose force fromyour destiny. If they give you luke WIn Battles Fast, annd take him up to emperor so taht you can dual him and make him lose 3 force. this deck runs lke a machine and it seems rather good to me.

    Now on to the reasons for specific cards
    Id just as soon kiss a wookie- this card is amazing. It has saved me many times. My favorite was when i used it to return obi to someones hand then barrier leia, and battle a lone han.

    Barrier- Same as above.

    Masterful Move- Recyclable 6’s that let you get out monnok.

    Monnok- deal with those Dastardly Doubles (sounds like the old batman doesnt it)

    Sarkli- a great card. can help you win many games. broken

    Miyoon- Duh....prolly one of the most broken cards in the game. what was decipher on when the made this.

    Matchups
    tigih
    Deploy vader. sarkli to hut. stop everything that they trown at you. win.

    Profit
    tough. start mara, and fett. deploy vader,and his goonies. stop everything. win.

    MWYHL
    Dont deploy a battle ground. use miyoom to get rid of that impending main beatdown. then deploy. if they play doubles get rid of them. S+D will wear them down. win.

    HB
    Deploy Rendili. Battle there ships with your superior destinies. use lateral damage. probe. sec precs. win.

    QMC
    Not much of a problem. just hold them off. WIn.

    Thats it. i hope you like my deck. any help would be great

    PEace

    Alex '

Terms of Service, TM, and ©2002 www.decktech.net. All Rights Reserved.