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Disco Lando’s Deal-O-Rama v 2 0

    Deck ID: 10869

    Author: Dan "Static-X" Grover

    Title: Disco Lando’s Deal-O-Rama v 2 0

    Side: Dark

    Date Published: 2000-10-03

    Description:
    Welcome to Disco Lando’s House O’ Gambling. Please check your weapons at the door, unless you’re a Dark Lord of the Sith.

    Rating:
    3.5

    Cards:

    'OBJECTIVE (1)
    TDIGWATT/PIDAIAF {S}

    LOCATIONS (7)
    Cloud City Casino {S}
    Bespin
    Bespin Cloud City
    Cloud City Downtown Plaza
    Cloud City Port Town District
    Cloud City Security Tower {S}
    Cloud City West Gallery

    CHARACTERS (16)
    3x Disco Lando Calrissian
    2x Lobot
    Lord Vader
    Darth Vader DLOTS
    Emperor Palpatine
    Mara Jade
    Sim Aloo
    Janus Greejatus
    Grand Moff Tarkin
    4-LOM with Concussion Rifle
    2x R2-Q2
    Zuckuss {S}

    CREATURES (1)
    Bubo

    STARSHIPS (5)
    Executor
    Chimaera
    Boba Fett In Slave 1
    Bossk in Hound’s Tooth
    Zuckuss in MIst Hunter {S}

    VEHICLES (2)
    Blizzard 2
    Tempest 1

    WEAPONS (2)
    Vader’s Lightsaber
    Mara’s Lightsaber

    EFFECTS (11)
    Oppressive Enfrocement
    Crush The Rebellion
    Expand The Empire
    Secret Plans {S}
    2x Dark Deal
    Cloud City Occupation
    Reactor Terminal
    Battle Order
    Lateral Damage
    Search And Destroy

    INTERRUPTS (16)
    Any Methods Necessary {S}
    5x Cloud City Sabacc
    3x A Real Hero
    Imperial Barrier
    Ommni Box
    Masterful Move
    2x Twi’Lek Advisor
    Limited Resources
    '

    Strategy: '

    Okay, now for the fun stuff. This deck is all about gambling. You can take your time setting up Dark Deal, all the while gambling with Sabacc. Get Lando and Lobot out at the casino ASAP (Lobot should be no problem, because you can pull him with A Real Hero), preferably aboard one of the AT-AT’s to protect them from weapons fire. Keep your opponent away with A Real Hero (lets your Lando add 2 () battle destinies in ANY battle), and keep retrieving force. Try to get R2-Q2 on the AT-AT as well- during your draw phase, scan the top three cards of your deck so you know how your gambling will go It’s legalized cheating (Question for you smart people out there Can R2-Q2’s ability be used more than once? It doesn’t say "Once per turn" on the card.) Basically, you can set up Dark Deal at your own pace, then pound the snot out of your opponent.

    For version 2.0, I decided to start Any Methods Necessary with Zuckuss and ZiMH, plus the prison, because the ability to get Disco Lando out on the first turn is invaluable. I should also be able to get Lobot in my first few turns, and once they’re on an AT-AT, they’re safe from just about anything. I can also put Expand the Empire on the Casino, making a few other sites casinos as well. Well, since I didn’t get any feedback on the first one, I would appreciate it if SOMEONE would read this and give me your thoughts. And remember, KEEP DISCO EVIL. '

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