DeckTech.net
Home
 Card Games?
About DeckTech
FAQ
DPC
Star Wars CCG
Home
  About the Game
Decks
Tournament Reports
CCGs
MagiNation Duel
Lord of the Rings Card Game
Star Wars Customizable Card Game
Star Wars Trading Card Game
Star Trek Customizable Card Game
 
Forever will you dominate your destiny

    Deck ID: 1108

    Author: Mike "Iceman" Fitzgerald

    Title: Forever will you dominate your destiny

    Side: Dark

    Date Published: 1999-11-05

    Description:
    This deck is a dueling HDADTJ that recycles High destiny and makes a destiny drawing character a big nuisance.

    Rating:
    4.5

    Cards:

    'Start ( 6 )

    HDADTJ
    E Medication Chamber
    E Holotheatre
    Visage
    Twi'lek
    Epic Duel

    Additional Locations ( 8 )
    Imperial Holotable
    CC Exterior Walkway
    CC DTP
    CC PTD
    T Cantina
    T JP
    JP AChamber
    E Back Door

    Characters ( 13 )
    Choke Vader x2
    EPP Vader x3
    Darth Vader
    GMT x2
    Z-Man
    Snuggles ( Brangus )
    Bane
    Jabba the Hutt ( Big Daddy )
    Djas Puhr

    Creature ( 1 )
    Bubo

    Blue ( 6 )
    Swoop x2
    Dread x4

    Effects ( 8 )
    Security Precautions
    The Dark Path
    Search and Destroy
    Visage ( extra )
    Terminal
    Battle Order
    First Strike
    Secret Plans

    Interrupts ( 18 )
    The Circle x2
    Obsession x2
    Torture x2
    Focused Attack x2
    Masterful Move x2
    Ghhhk
    Monnok
    Elis x2
    Shocking Revelation x2
    Evader x2'

    Strategy: '

    Basic Get out characters , use The Dark Path to
    topdeck a great destiny and watch mains go down in
    the flames. Duel the big'uns into the ground / Recycle Shocking Revelations , MMoves . Doubles
    of Shocking Rev is for Oola , looking at deck , and destiny recycling ; Evader is basically for the early Revolutions as in the late game they don't hurt as much ( for some reason these locations come out quickly ).

    Specs

    v. MWYHL - Start The Dark Path. Get Vader to battleground and keep Visage damage on them. Duel
    when they drop mains.

    v. Ops - Start Battle Order. Get Vader to battleground for Visage. Use Visage Damage to keep some pressure. Don't drain unless you have the swoop there. Get Vader and Tarkin on a swoop and harrass Op after Op. Get First Strike out and send the destiny drawers on suicide runs. Bubo is good too.

    v. Mains / Brentson Beats - Start the Dark Path . Don't spread out too far... duel when mains come. Gotta be patient.

    v. HB - Start Security Precautions. If they don't flip then they'll lose. Kick out Vader and get Visage rolling. Use Search and Destroy to inflict more damage and attempt to draw them out -- then send Vader and Tarkin over to apply beatdown.

    v. anything else -- I think that is about it. Just don't be gunshy about dueling -- especially early because Dark Path will help you out , sure you lose 2 Force but you know your top destiny and you can do it right after they've deployed a main , besides they'll be losing at least twice as much as you just lost when they lose the duel.

    Mike Fitzgerald / D'akturak'

Terms of Service, TM, and ©2002 www.decktech.net. All Rights Reserved.