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Death Star II deck

    Deck ID: 11082

    Author: Phillip "Karrdeshark" Aasen

    Title: Death Star II deck

    Side: Dark

    Date Published: 2000-10-12

    Description:
    This deck has the D2 up and running by your fourth turn.

    Rating:
    3.5

    Cards:

    'Characters10
    Admiral Piett
    Admiral Chiraneau x2
    Moff Jerjerodd (starting)
    Captain Godherdt
    Major Mianda
    Major Turr Phennir
    DS-181-3
    DS-181-4
    Commander Gherant

    Starships10
    Flagship Executor
    Avenger
    Conquest
    Chimeara
    Judicator
    Thunderflare
    Scythe 1
    Saber 2
    Saber 3
    Saber 4

    Weapons3
    Superlaser Mark II
    SFS Ls.9.3 Laser Cannons x2

    Admirals Orders1
    We’re in attack position now

    Effects10
    Imperial Decree
    Endor Shield (starting)
    Desperate Counter
    Reactor Terminal
    Pride of the Empire x2
    Flagship Operations
    Return to Base
    There is no Try
    Combat Response

    Interrupts8
    Tallon Roll x2
    Twi’lek Advisor
    Control x2
    Imperial Command
    Operational as Planned (starting)

    Epic Events1
    That Things Operational

    Objectives1
    Endor Operations/Imperial Outpost (starting)

    Locations17
    Death star 2 (starting)
    D2Docking Bay
    Endor (starting)
    EndorLanding Platform (starting)
    EndorBunker (starting)
    D2Coolant Shaft
    D2Capacitors
    D2Reactor Core
    Kessel
    Mon Calamari
    Fondor
    ExecutorDocking Bay
    ExecutorControl Station
    ExecutorComm Station
    ExecutorMeditation Chamber
    ExecutorHolotheater
    ExecutorMain Corridor '

    Strategy: '

    Use the starting stuff i marked. You may want to start a different effect against a YCEPBT/OBD. Use Jerjerodd’s game text to get out the sectors and the superlaser each turn. Deploy starships and systems as you get them. get a Chiraneau out as fast as you can and try to control three systems, at least. I’m thinking of going with a normal executor, more SDs and TIEs and a couple more systems and ditching the ex. sites and FL. OPS. Basically beat them in space and drain them for as much as you can muster. Please offer any suggestions you have. I’m going to post an updated version after it’s been reviewed and I’ve played it some more. Thanks for looking at this. '

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