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What The Heck Are We Doing Here

    Deck ID: 11187

    Author: Ted "DarthVader" Baker

    Title: What The Heck Are We Doing Here

    Side: Dark

    Date Published: 2000-10-16

    Description:
    Ralltiir Ops deck that utilizes the Endor biker scouts and troopers to control Ralltiir by turn 2. Has gone 7-0 in lots Coruscant tournys. Note this deck doesn’t use the biker scout/ speeder bike thing.

    Rating:
    4.5

    Cards:

    'Dark Side (60)

    Objective (1)
    Ralltiir Operations/In The Hands Of The Empire

    Vehicles (2)
    Tempest Scout 1
    Tempest Scout 6

    Starships (4)
    Jabba’s Space Cruiser
    IG-88 In IG-2000
    Vader’s Personal Shuttle
    Zuckuss In Mist Hunter

    Characters (25)
    Boba Fett With Blaster Rifle
    Dengar With Blaster Carbine
    Dr. Evazan
    Jabba The Hutt
    Mara Jade, The Emperor’s Hand
    Quarren
    2X-7KPR (Tooex) x2
    IM4-099 (Eyeemmfour) x2
    Admiral Ozzel
    Colonel Davod Jon
    Corporal Avarik
    Corporal Drelosyn
    Darth Vader With Lightsaber
    Darth Vader, Dark Lord Of The Sith
    Janus Greejatus
    Lieutenant Arnet
    Lieutenant Grond
    Sergeant Barich
    Sergeant Elsek
    Sergeant Major Bursk
    Sergeant Wallen
    Stormtrooper Cadet x2

    Effects (8)
    First Strike (st)
    Imperial Arrest Order (st)
    Imperial Decree (st against EBO)
    Mobilization Points (st against all others)
    Search And Destroy
    Sunsdown
    There Is No Try
    You Cannot Hide Forever (st against HB and space)

    Interrupts (12)
    Voyeur
    Full Scale Alert
    Tactical Support x2
    Prepared Defenses
    Imperial Barrier x2
    Projective Telepathy x2
    Trample
    Trooper Assault x2

    Locations (8)
    Carida
    Ralltiir
    Hoth Ice Plains
    Hoth Wampa Cave
    Jungle
    Spaceport Docking Bay
    Spaceport Prefect’s Office
    Spaceport Street '

    Strategy: '

    ==================================
    UPDATE - 10/ 17/ 00
    Vouyer is now being replaced by Myn Kyneugh.
    This guy rocks. I will state part of his text ”Your troopers and royal gaurds may ’react’ to here for free.”
    WOW They try a beat down on him and you can reverse it Only bad part is that he only deploys to Coruscant orPaply site. But, with Quarren (he can be pulled using the back of RalOps) he can deploy there. If you get paranoid, you can replace Spaceport Street with Coruscant Docking Bay.

    BTY, for everyone reviewing this I know about Ounee Ta. This deck was made to stop it, or at least be prepared to deal with it. If they try a beatdown, note the many cards that can react and allow for reacts (look above). So please no more, ”This deck stinks. Ounee Ta would kill it” And to say a little more, not that many people will be playing it. Sure it’s good against a RalOps deck, but won’t do jack against a HD or BHBM or even Court Deck.
    ====================================

    Basically, this thing kicks. I love this deck. I have taken it to 2 tournys and I got a first and a second place. Its strong against most types and should win by a large margin. Here goes the Strat.

    Start by getting out Ralltiir, Pred Defenses, IAO and First Strike. The thrid effect will depend. Your first turn, start by getting out Spaceport Docking bay, any other sites (not Carida) you got and the one site you get from the objective. Deploy any scrubs you got. Put up left over force. End turn one. Turn two Get out another site. And any other characters you got. You should be able to flip now. Search your reserve deck and get Carida, if you don’t already have it and deploy it.

    With First strike out you can really hurt the oppoent. It rocks Using Projective Tele, you can stop lots of battles, unless the oppoent uses 2 force. But here is the tech Say you got a lonely Stromtrooper cadet at a site where the oppoent has a EPP Luke and lots of other guys. You initate a battle. You retrieve one he loses one, then play Projective, on yourself and don’t pay the extra force the battle ends, and you can move away your guy. Great if you need that card on top of your lost pile.

    The Tempest Scouts can move as reacts (T6 can deploy for 1 as a react) to help stop beat downs. Also, if you have IM4 at a site with a trooper, Rebels deploy +2 to that site, +4 if at Ralltiir. Also, if IM4 at a site where oppoent drains, you can deploy 4 troopers as a react. Little beatdown thing IM4 at a site with oppoent’s character(s). He drains, deploy 4 troopers, and T6. Play Full Scale Alert, oppoent can’t move and you got a battle next turn.

    2X helps too All Imps and Aliens at same site under Nighttime conditions (Sunsdown) are power +2 and immune to attrition <3. Helps the troopers with low power and no immunity. This little guys could help that beatdown thingy above if the site under Sunsdown (or nightfall if oppoent has it out.)

    Basic Macth-Ups

    Profit Dont start any aliens. Other effect should be Mob. Points. You can put Carida out turn one since Profit usally doesn’t have space in it. Let them get out Han and them let them spread thin for the lost of force bouns. Get out IM4 to help stop the draining and go for massive beatdowns.

    MWYHL This deck was made to play against it. Play as normal. Load up the Sapce Cruiser and move to dagobah. Land and go to Luke (or DOS). Since oppoent will usally run away, Use Full Scale Alert to stop his movement. Kill Luke and if you can Yoda. This will delay them. Keep Luke off the table and the game should be set, drain at dagobah sites and ralltiir.

    HB/ Space Start YCHF. Pull S&D ASAP. Set it up and drain away. Filp and there drains should slow down. Use the starships to control Ralltiir. Don’t Pull Carida They will move to Ralltiir so quickly. Drain on the ground and the game should be over.

    EBO Star Imperial Decree. Star up RalOps and pull the two hoth sites. Deploy put down guys and control them. There drains should die and yours kick. Battle them away and games over.

    That’s all. If you’re wondering where I got the name (youre not but cause it worked for Monkey Ties) Most of the troopers are Endor or Hoth.Dumb I know but whatcha going to do. If you have a better name, tell me....

    Ted DarthVader Baker '

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