DeckTech.net
Home
 Card Games?
About DeckTech
FAQ
DPC
Star Wars CCG
Home
  About the Game
Decks
Tournament Reports
CCGs
MagiNation Duel
Lord of the Rings Card Game
Star Wars Customizable Card Game
Star Wars Trading Card Game
Star Trek Customizable Card Game
 
ISB - My Way

    Deck ID: 11190

    Author: Tim "DS-61-4" Linden

    Title: ISB - My Way

    Side: Dark

    Date Published: 2000-10-16

    Description:
    How your average scrub would play a world champion deck.

    Rating:
    4.5

    Cards:

    'Objectives
    ISB Operations

    Locations
    Desert
    Tatooine x2
    Tatooine Desert x3
    Tatooine Docking Bay 94
    Tatooine Jundland Wastes
    Tatooine Lars’ Moisture Farm

    Characters
    Outer Rim Scout x11

    Vehicles
    Blizzard 1
    Blizzard 2
    Blizzard Walker x3
    Tempest 1
    Tempest Scout 1
    Tempest Scout 5

    Starships
    Boba Fett In Slave I
    Chimaera
    Executor x2

    Admiral’s Orders
    Battle Deployment x2

    Interrupts
    Prepared Defenses
    Abyssin Ornament x2
    Masterful Move
    Shut Him Up Or Shut Him Down
    Trample x2
    Twi’lek Advisor x2

    Effects
    A Bright Center To The Universe
    Den Of Thieves
    Imperial Arrest Order
    Leave Them To Me
    Mobilization Points
    Resistance
    Security Precautions
    Something Special Planned For Them
    Tatooine Occupation
    Well Guarded
    You Cannot Hide Forever
    Sandwhirl x4
    '

    Strategy: '

    **************Oops********
    I forgot to put in Coruscant as the starting location, you need to take out a trample to put it in
    ***************************

    Introduction I am sure that all of you realize that this is an adaption of the World Champion Dark Deck made by Brian Terwilliger and played by Matt Sokol. I made the deck because I felt with the Tatooine Occupation, it is better suited to play MWYHL with Testing, which is a very big deck in my area. A few of the main differences between the decks are that I dropped other ISB agents for all Outer Rim Scouts and I dropped a Blizzard Walker and the Projected Telepathy’s in order to add 2 Tatooines and 2 Battle Deployments. I also threw around some other various cards to help deal with the decks that are big in my meta.

    General Set up some major force activation early and then try to get out the Executor or another ship to Tatooine and set up Battle Deployment and Tatooine Occupation and blow your opponent on Big Drains and direct damage and the sort, of course this is all under perfect conditions, but you should be able to win without any of these cards, just using big drains. One Suggestion that I have is, if you get Tempest Scout 1 out, put two Scouts in it and set it up at the same site as the Sandwhirl, that way, it is protected and it can react to heighten power at any other site for free. Well, now on to the specs.

    vs. MWYHL - This deck is really set up to face up well against all versions of MWYHL, almost all MWYHL decks use power mains, and with decks, a few good Sandwhirls and most of those mains are out of the game. Set up your big drains as fast as you can without putting your Walkers in danger of mains, and drain to death, if they get out JT 1, set up Tatooine Occupation and start to use that for direct damage.

    vs. Mains - Another easy win in my oppinion, Sandwhirl some mains, and then beatdown the rest and drain.

    vs. EBO - You can usually quickly outdrain an EBO deck, but if you don’t think you can, put down two of the walkers at Hoth and knock them out there.

    vs. Profit - Another easy win in my humble opionion, he is usually stuck inside Jabba’s Palace because of the sandwhirls and from in there he can’t really get much going.

    vs. Speeders - This is the one deck I really fear, just try to not spread out too much and try to make sure you aren’t losing too many cards from one big battle. With speeders though, you can usually afford to bunch up and just drain at a few sites.
    '

Terms of Service, TM, and ©2002 www.decktech.net. All Rights Reserved.