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RopsThe Mains version- 1 more time

    Deck ID: 11304

    Author: brad "swccguy" eier

    Title: RopsThe Mains version- 1 more time

    Side: Dark

    Date Published: 2000-10-22

    Description:
    ralltiir with mains as well as scrubs.does well vs everything and can come back even after early beatdowns or drains. won me a tourney recently. fun deck, play it and do well with it, untill onee ta.

    Rating:
    4.0

    Cards:

    'Objective (1)
    Ralltiir Opertaions/ITHOTE

    Locations (9)
    Coruscant Docking Bay
    Death Star II Docking Bay
    Desert
    Forest
    Jungle
    Ralltiir
    Spaceport Docking Bay
    Sullust
    Wakeelmui

    Characters (19)
    4-Lom With Concussion Rifle
    At-St Pilot x 2
    Captain Sarkli
    Commander Igar
    Darth Vader, Dark Lord Of The Sith
    Darth Vader With Lightsaber
    Dr. Evazan
    Emperor Palpatine
    Grand Moff Tarkin
    Ig-88 With Riot Gun
    Janus Greejatus
    Lieutenant Arnet
    Lieutenant Watts
    Lord Vader
    Major Marquand
    Mara Jade, The Emperor’s Hand
    Officer Evax
    Sim Aloo

    Vehicles (5)
    Blizzard Scout 1
    Tempest 1
    Tempest Scout 1
    Tempest Scout 2
    Tempest Scout 3

    Starships (5)
    Boba Fett In Slave 1
    Bossk In Hound’s Tooth
    Chimaera
    Dengar In Punishing One
    Zuckuss In Mist Hunter

    Weapons (2)
    Mara Jade’s Lightsaber
    Vader’s Lightaber

    Inturrupts (6)
    Alter x 2
    Force Lightning
    Prepared Defenses
    Trample
    You Are Beaten

    Effects (13)
    Ability, Ability, Ability
    Blast Door Controls
    Imperial Arrest Order
    Imperial Decree
    Mobilization Points
    Oppressive Enforcement
    Overseeing It Personally
    Resistance
    Search And Destroy
    Secret Plans
    Security Precautions
    There’ll Be Hell To Pay x 2

    '

    Strategy: '

    ok this deck is just about dead so i gave it one more go this weekend and it did well.
    here is the strategy use iao, and mob points to get fast force and flip quick. set-up your drains with sabers and overseeing it personally. use search and destroy as well as aaa to wear down non interactive decks.

    card choices sullust- drain of 2 that cant be reduced by test 1. far enough away from ralltiir to prevent some of the light sides ships from moving there.
    wakeelmui- better than rendeli since it doesnt give away an icon and a place for the ls do deploy and invade ralltiir.
    3 vader-for vs there is good in him, plus each one is good in a different way
    evzan- you got sabers so use this dude with them. lord vader+dr e + saber=nasty.
    marquand/watts, palpy/sim, igar/temp 1- 2 destinys are nice, esecially vs rst when han cancels 1 you still rack up the attrition.
    not lots of blue-its not needed. you dont have to rely on reacts when you have double destinys and lodes of power, but they can work well if the opponent doesnt expect them.
    no tempest 5-its ability 1 so it cant hold a site alone with a guy on it, so i dont use it
    force lighting-this, trample and arnet are your defense vs arcona if you setup decree on hoth, otherwise its a trackable 5
    yab-cance fury or use to do a beatdown with
    aaa-anti mwyhl
    blast door controls-cancel barrier and narrow escape, its a god card
    overseeing it-more drains are good
    resistance-anti odds, anti afa, anti ebo, it rules


    matchups
    rst. setup and flip (if you can, if not dont worry). battle on ralltiir. your interrupts are key, trample, force lightning, yab will help you alot. try to take over their back door if you can. set up decree if possible

    ebo. use resistance or decree to slow them. setup your drains and use direct damage to get the win.

    hbx. drain and direct damage, probe whe needed, close game. use plans to slow retrevial. grab gay interrupts.

    mains. any typewe they will beat you up if you try to setup fast, so just put a bunch off crap at 1 site and draw, eat early drains. use desert and threat of sandwhirl to your advantage. get out guys and battle, have fun, kick their @#$% (chances are that you wont flip though, but thats ok)

    mwyhl. use secret plans to slow retrevial, resistance as anti-afa, drain/damage, battle if you can. birong game but you may be able to win it.

    odds. use resstance as you kill em w/ drain and damage

    any questions dmail me, thanx

    swccguy


    '

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