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Celebrating Rebel Leadership

    Deck ID: 11306

    Author: Keith "Gen" Watabayashi

    Title: Celebrating Rebel Leadership

    Side: Light

    Date Published: 2000-10-22

    Description:
    Activation, Space, Ground, Drains, and Retrieval. What more do you need?

    Rating:
    4.5

    Cards:

    'Objective(1)
    Hiddden Base/Systems...

    Locations(10)
    Rendevous Point
    Endor
    Tatooinex2
    TatooineCantina
    TatooineMos Eisley
    TatooineDune Sea
    TatooineJundland Wastes
    Jabba’s PalaceEntrance Cavern
    Home OneWar Room

    Characters(17)
    First Officer Thaneespi
    General Carlist Rieekan
    General Mquarrie
    Admiral Ackbar
    Jedi Lukex2
    Major Haash’n
    General Crix Madine
    Ben Kenobix2
    Orrimaarko
    General Walex Blissex
    General Calrissian
    Colonel Cracken
    Nien Nunb
    Lt. Blount
    General Solo

    Effects(10)
    Strike Planning (SE)
    Squadron Assingments (SE)
    Your Insight... (SE)
    Close Air Support
    Do, or Do Not
    Tatooine Celebrationx2
    Menace Fades
    Honor of the Jedi
    Battle Plan

    Weapons(2)
    Luke’s Saber
    Obi’s Saber

    Interrupts(15)
    Heading for the... (SI)
    Rebel Barrier
    Warrior’s Courage
    Rebel Leadershipx2
    Run, Luke Run
    Out of Nowhere
    Tunnel Visionx3
    Help me Obi-Wan Kenobix2
    Smoke Screen
    A Few Maneuvers
    Jedi Presence

    Starships(5)
    Tala 1
    Tala 2
    Home One
    Gold Squadron 1
    Independance '

    Strategy: '

    Get set up in space first with Gold 1 and at least one of the Tala ships. Then draw for Tatooine sites to put people at for celebration. Once celebaration is up get out Close Air Support and hold the system with whatever ships you have. Ideally, the Super Mon and a Tala are at Tatooine, and G1 is wreacking havok if your opponent is in space. From here, set up Ground drains and use Help Me Obi-Wan Kenobi to get people into battles. Vader/Tarkin just battle Orrimaarko? No Problem. Let’s "Help Me" General Solo into that battle. Next, I think Luke wants to "Run" to their aide. What do you know, I have a "Jedi Presence" now, and I’ll add a destiny with Solo being a general. Look Solo is with a scoutl, no destiny for you. Plus, Close Air support lets me draw a power destiny, plus add another battle destiny because of Tala 1 being at Tatooine.
    Just do tech like that and you’ll do fine. (Granted that example was the best one, but HMOK gets whatever kind of character I need (be them general for leadership, scout for close air, or jedi for presence) so spreading out to drain and retrieve is not a problem). Also, by utilizing The Menace Fades and Battle Plan this deck seriously hurt a "All-one-arena" (ground or space) opponent.
    This is a solid deck that is surprising and fun. Try it '

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