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Trooper-manipulator V 1 5

    Deck ID: 11331

    Author: Joe "Prophit" Gold

    Title: Trooper-manipulator V 1 5

    Side: Dark

    Date Published: 2000-10-25

    Description:
    Troopers and manipulating.

    Rating:
    3.5

    Cards:

    'Starting(5)
    Corulog
    Prepared Defences
    Mobilization Points
    Battle Order
    Imperial Arrest Order

    Locations(6)
    Hoth Defensive
    Rendili
    Executor Docking Bay
    Hoth Echo Docking Bay
    Tatooine Docking Bay
    Death Star Docking Bay

    Characters(22)
    Lord Vader
    Darth Vader
    Mara Jade, The Emperor’s Hand
    Grand Moff Tarkin
    General Tagge
    M’iiyoom Onith x3
    Sim Aloo
    Baron Soontir Fel
    General Veers
    Stormtrooper x10
    Admiral Piett

    Starships(4)
    Devastator
    Chimaera
    Zuckness In Mist Hunter
    Dominator

    Weapons(2)
    Vader’s Lightsaber
    Mara Jade’s Lightsaber

    Devices(2)
    Comlink x2

    Effects(4)
    There’ll Be To Pay x2
    Ability, Ability, Ability
    Broken Concentration

    Interrupts(15)
    Abyssin Ornament x2
    Monnok x3
    A Dangerous Time x3
    Masterful Move x2
    Alter x2
    Trooper Assault x2
    Dark Jedi Presence


    '

    Strategy: '

    Alright first off there is no objective and I want it that way. Anyway, start by pulling Rendili by using MP. Use IAO to pull the docking bays. First docking bay you should pull is executer docking bay and the deploy M’iiyoom Onith there. By turn 2 you should be activating 7 force. The max amount of force you can activate is 18 force. With MP and IAO you can get some mondo generation. Use all the manipulator cards to keep the good cards out of his hands. Use the troopers and Abyssin Ornament to retrieve force. Use there’ll be **** to pay to grab that CC interuppt.

    Why certain cards aren’t in here
    Blasters-din’t have any room
    Elite Squad Troopers-no need, not enough room

    '

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