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My Kind Of Scum My Kind Of Deck

    Deck ID: 11425

    Author: brad "swccguy" eier

    Title: My Kind Of Scum My Kind Of Deck

    Side: Dark

    Date Published: 2000-10-29

    Description:
    my first version of a MKOS deck...lmk what you think

    Rating:
    4.0

    Cards:

    'Objective (1)
    My Kind Of Scum/FAI

    Locations (6)
    Jabba’s Palace Audience Chamber
    Jabba’s Palace Lower Passages
    Tatooine Catina
    Tatooine Desert Heart
    Tatooine Jabba’s Palace
    Tatooine Lars’ Moisture Farm

    Starships (2)
    Boba Fett In Slave 1
    Chimaera

    Vehicles (1)
    Blizzard 2

    Creatures (1)
    Bubo

    Characters (24)
    4-LOM With Concussion Rifle
    Bib Fortuna
    Boelo
    Bossk With Mortar Gun
    Captain Sarkli
    Chall Bekan
    Chevin x 2
    Cloud City Engineer
    Dannik Jerriko
    Darth Vader, Dark Lord Of The Sith x 2
    Darth Vader
    Dengar With Blaster Carbine
    Dr. Evazan
    Ephant Mon
    Galid
    Grand Moff Tarkin
    IG-88 With Riot Gun
    J’Quille
    Lord Vader
    Mara Jade, The Emperor’s Hand
    Mighty Jabba
    Umpass-stay

    Weapons (3)
    Mara Jade’s Lightsaber
    Vader’s Lightsaber x 2

    Effects (12)
    Expand The Empire
    Hutt Influence
    Oppressive Enforcement
    Power Of The Hutt
    Presence Of The Force x 2
    Resistance
    Search And Destroy
    Security Precautions
    There Is No Try
    There’ll Be Hell To Pay x 2

    Interrupts (10)
    Elis Helrot
    Imperial Barrier x 2
    Nevar Yalnal x 2
    Prepared Defenses
    Projective Telepathy
    Twi’lek Advisor x 2
    You Are Beaten








    '

    Strategy: '

    ok i have tested this deck a little and its decent, please help me make it better, review honestly

    start the objective, desert and tat jabbas palace. effects are usually there is no try, oppressive and power of the hutt. sometimes resisntace is used instead of TINT. your rep is ephant mon.
    basically get out sites, deploy, fight, drain.
    this is more geared tpward drains as opposed to fighting, and i use imperials, so thats why i dont use scum and villany.
    flip the objective if you can. if not dont worry, but flipping it gives you a few quirky bonuses.
    chevin are cool they are automatic-ghhhk with an alien leader
    nevar yalnal is the best uc spy defense since i use 4 spys and its destiny 6

    ok the jist of this deck is to drain your opponent and win. you can download (no i don’t play trek)nearly every card you need to use. boelo,tarkin and chevin are huge since they reduce destinys against you and attrition, which is cool since all aliens forfiets suck

    hutt influence rules, so does Expand tha empire, add drains or fetch more guys, fun

    the walker is good, trick the opponent by deploying it to desert, then they bring the beats but get stranded there since guys need +1 landspeed to move away.

    you start lets you get characters and sites as well as no fear of sac.

    vs
    profit. start chall and someone. use POTH to pull some characters. convert back your sites with the miner. bubo,bib,dannik and characters who caputure will help you win.

    ebo. you start resistance as your 3rd effect, drain race you win because search and destroy will eat them. beeware if they bring arcona to tatooine, use bubo to stop react.

    speeder. chevin will help, and when the time is right bring the beats, OR just stay inside and drain.

    odds. usually it will be hb odds so vs hb star resistance. set it up fast and drain + damage.

    rst. drain on tatooine, and if needed elis or fight on endor, toughest matchup.

    mwyhl. prohective afa, drain fort what you can. search and destroy eats them.

    ops. i doubt you run into this, but if so drain and battle, use sarkli if you get him.

    d-mail questions, thanks

    peace

    swccguy
    '

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