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Chocolate Starfish And The Hotdog Flavored Water

    Deck ID: 11481

    Author: Kevin "KevOfCrofton" Elia

    Title: Chocolate Starfish And The Hotdog Flavored Water

    Side: Dark

    Date Published: 2000-11-01

    Description:
    This is version 2 of my My Scum deck.

    Rating:
    4.5

    Cards:

    'Objective (1)
    My Kind Of Scum/ Fearless And Inventive

    Locations (11)
    Tatooine Jabba’s Palace
    Tatooine Desert Heart
    Tatooine Docking Bay 94
    Tatooine Cantina
    Tatooine Lar’s Moisture Farm
    Tatooine Tusken Canyon
    Jabba’s Palace Audience Chamber
    Jabba’s Palace Lower Passages
    Tatooine x2
    Jabba’s Sail Barge Passenger Deck

    Characters(22)
    Jabba The Hutt
    Jabba
    Ephant Mon x2
    Bib Fortuna
    Boelo
    Barada
    Myo x3
    Abyssin x8
    Chall Bekan
    Dengar With Blaster Carbine
    Cloud City Engineer x2

    Starships(6)
    Boba Fett In Slave 1x2
    Bossk In Hound’s Tooth x2
    Zuckuss In Mist Hunter
    IG-88 In IG-2000

    Vehicles(1)
    Jabba’s Sail Barge

    Interrupts(11)
    Abyssian Ornament x2
    Prepared Defenses
    Twi’lek Advisor x2
    Hutt Smooch x2
    Ghhhk
    Imperial Barrier x3

    Effects(8)
    Power Of The Hutt
    Imperial Arrest Order
    Hutt Influence
    Scum And Villainy x2
    Tatooine Occupation
    Search And Destroy
    Resistance

    '

    Strategy: '

    This deck takes full advantage of the new DS objective, activating huge amounts of force very quickly and dominating Tatooine. Start with the Desert Heart, Jabba’s Palace, reveal Myo as your rep, and use Prepared Defenses to pull No Escape, Power Of The Hutt, and Imperial Arrest Order. On your first turn, you should deploy the Audience Chamber, the Docking Bay 94, Jabba’s Sail Barge, and the Passenger Deck. That guarantees you 10 force on your second turn, plus any Force your opponent gives you or sites you get in your opening hand. On your second turn, play Boelo, either Jabba or Myo, depending on whether or not you get the other in your opening hand, and begin to set up your stuff. The Abyssians have little trouble holding their own ground, and with the help of your Bounty Hunters and +2 battle destinies from the objective, you should be able to kill anything the opponent throws at you. Once you get Scum And Villainy out, the retrieval and the fun begin. The Cloud City Engineers are to convert back your Jabba’s Palace sites against Profit. If you do play against Profit, I recommend starting with Dengar and Myo, to give you an early jump. Try to set up the Tatooine Occupation with your ships, but watch out for X-Wing swarm, because you don’t have many ships. EPP hit squads can pose a threat, but just make sure to keep your sites well covered. I wanted to add some Imperial Barriers and maybe a Ghhhk or 2, but I couldn’t find the space. Any opinions will be helpful.

    Update
    Decided to drop both Mara’s and the Lightsaber, just not worth the space. Added Search & Destroy, since I forgot about it, Resistance, and another Twi’Lek Advisor. Ended up taking out No Escape, because only Tatooine Occupation is affected by Honor. Ended up adding the Barriers and Ghhhk. Like someone said, EBO can seriously hurt you, so try to take over Hoth and cancel it if you get the chance. Otherwise, you may be on the losing end of a big drain race.


    '

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