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How to lose friends and irritate people

    Deck ID: 11686

    Author: Casey "Smeg" Barson

    Title: How to lose friends and irritate people

    Side: Dark

    Date Published: 2000-11-12

    Description:
    This is a deck based on the Set your course objective.There is only one way to descirbe it, ABSOLUTE BTCH.

    Rating:
    4.0

    Cards:

    '
    Set your course for Alderaan
    Death Star
    Death Star Docking Bay 327
    Alderaan
    Prepared Defenses
    Imperial Arrest Order
    Mobilization Points
    There Is No Try

    Locations (5)
    Coruscant Docking Bay
    Executor Docking bay
    Death Star War Room
    Wakeelmui
    Dagobah Cave

    Characters (9)
    Emperor Palpatine x2
    M’iiyoom Onith x3
    Tech Mo’r x2
    Vader With Lighsaber x2

    Effects(7)
    Battle Order
    3,720 to 1 x3
    Reactor Terminal
    Broken Concentration x2

    Interrupts(31)
    Frustration x2
    Fear x4
    Close Call x4
    Monnok x2
    Scanning Crew x4
    Defensive Fire x5
    A Dangerous Time x3
    Projective Telepathy x2
    Voyeur x2
    Limited Resources x3 '

    Strategy: '

    Ok, the majority of the ways that this wins is by
    the light side giving up and saying, "Get that piece of
    SHT out of my face"

    Ok, first the obvious. Use IAO to get either docking bay and the Obj, to get the war room.
    Onith and Tech to the Ex or Cor docking bay and try to get the Emperor to
    the DS docking bay. Activate a ton of Force and tear apart your opponent’s deck by getting rid of their
    hand. Most deck strategies revolve around specific cards to get them off the ground. You get rid of those key cards, then they begin to falter.

    Ok, defensive fire. Great card, try to use one every turn. Scanning crew is key, whether you get someone or not.
    Combo? Ok, try broken concentration on table. Play A Dangerous time to re-arrange their force pile
    and put a couple of characters with the same Destiny # up top, then
    Scanning crew another one to the used pile, then Broken Concentration the top one on the force pile to the reserve deck.
    Now play close call and get rid of all 3 cards. Sounds difficult but it is rather easy after about the third or fourth turn. Works wonders against speeder decks since
    most of the cards are the same destiny.

    Ok, I have got to stop beginning every paragraph with "ok". Basic manipulation follows

    Opponent has a card in deck that can hose you? Check his force pile as often as possible with ADT, then put that card on the top of the forcepile.
    If they end their Deploy phase without spending that force, just
    Broken Con it to the top of the reserve deck.

    Basically you whittle their hand down to nothing and make the lose a ton to #’s and Limited resources.
    You’d be surprised how many people this will catch off guard.
    YES, I KNOW HONOR OF THE JEDI WILL DESTROY THIS DECK, TRY TO KILL IT EARLY WITH CLOSE CALL. good luck doing that.
    Try to manipulate it out of the forcepile, but if they draw it pray to defensive fire it out of the hand.

    Also kill the Signals with ADT and voyeur. Set it up so they are on top of the forcepile so if they spend any force, you voyeur them out.
    Again, if they don’t deploy, get them to the resere deck.

    My friend seems to be afraid of this deck since he play EBO.
    I can see why. First turn, you play scanning crew to see what’s in there. EBO? Frustration
    No Echo sites in hand? Fear. They will almost always lose two from hand rather than risk completely screwing themselves over by losing an echo site off the top.
    Also, not many EBO decks have number protection.

    All I ask is that you build it once.
    DON’T TAKE IT TO A TOURNAMENT UNLESS YOUR FRIENDS WILL FORGIVE YOU
    And rate it KNOWING that it is only a btch deck. '

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