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DS Suicide

    Deck ID: 1169

    Author: Ryan "XjedeyeX" Fojtik

    Title: DS Suicide

    Side: Dark

    Date Published: 1999-11-10

    Description:
    The ISB/IAO confuses them into starting anti-big blue, while you play heavy drains

    Rating:
    4.0

    Cards:

    '

    DS suicide v.1.0

    Start (4)
    ISB Operations
    Coruscant Imperial Square
    Twi Lek
    Opressive Enforcement (or IAO depending)

    Characters (16)
    10 Outer Rim Scouts
    EPP Fett
    Jabba the Hutt
    Zuckuss
    Prophetess
    Boewell (or whatever guy cancels destinies at the AC)
    Branguss Glee


    Locations (12)
    3rd marker
    Back Door
    Cantina
    Lars Moisture Farm
    Jundland Waste
    3 JP AC
    Jabbas Palace
    CCDowntown Plaza
    Echo Command Center
    Mos Eiseley

    Starships (2)
    Jabba's Cruiser
    Bossk in Hounds Tooth

    Interrupts/Effects (26)
    2 Scum and Villainy
    Surprise
    2 Twi Lek
    There Is No Try
    2 Evader
    3 Masterful Move
    4 Ghhhk
    Monnok
    AAA
    Search and Destroy
    2 Imperial Supply
    2 Main Course
    2 Abyssin Ornament
    Reactor Terminal
    Imperial Arrest Order

    '

    Strategy: '

    This is fairly complicated.. the deck uses ORS on tatooine to add to the force drain there, and to deploy with scum and villainy in 'suicide' battles to retreive 3-4 force (S+V and Surprise) and cause the opponent to lose force. in doing this it plays ghhhk on the players turn, and uses AAA and other cards to force deployment of opponents characters. It retreives the ghhhk and such in a cycle, and uses ISB text to reduce the opponents drains. Very solid, if somewhat hard to play with. It centers around forcing your opponent to commit to battling where they dont want to and then successfully retreiving 4 force per battle while forcing them to lose 2 (with DTF in play). The only apparent weaknesses are to brentsons beats (where the only advice is to be careful, and deploy in large numbers in vehicles and whatnot) and surprise assault (and with the popularity of big blue, you simply dont see those anymore). It gets around battle order by generating huge amounts of force and draining for up to 4 per location, which allows it to drain at relatively few locations and still maximize the force drains. It has enough ships to probe, and has the element of surprise on its side as well.. its hard to prepare for if you dont know its coming, and its easy to make the mistake of deploying mains all at the same time.'

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