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EBO And X-wings It’s All Good v 2

    Deck ID: 11699

    Author: 3 legged "MeatDonkey" donkey

    Title: EBO And X-wings It’s All Good v 2

    Side: Light

    Date Published: 2000-11-12

    Description:
    Just a revised version of my deck that doesn’t start ANSB.

    Rating:
    2.0

    Cards:

    ' Hoth MPG
    Hoth 4th Marker
    HFTMF
    Insurrection
    Strike Planning
    Wise Advice

    Hoth Echo War Room
    Hoth Echo Docking Bay
    Hoth Echo Corridor
    Hoth
    Yavin 4
    Kashyyyk
    Bespin

    Baragwin x3
    Luke Skywalker, Jedi Knight
    General Rieekan
    General Walex Blissex
    Figrin Dan
    EP Obi
    ECC Lando
    Princess Leia

    Home One
    X-wing x12

    Organized Attack x3
    Projection Of A Skywalker x2
    Signal x4
    Rebel Fleet
    Echo Base Operations
    Incom Corporation
    Honor Of The Jedi
    ANSB x2
    Traffic Control

    X-wing Laser Cannon x4
    Ewok Catapult x4 '

    Strategy: '

    First thing to do is pull the generals and then activate. Then use Insurrection to
    look for a docking bay and to check whats in your force pile. If you drew a signal
    or ANSB play it and get what you need. If it all goes right you should always
    have it set up second turn. On the second turn all you need to grab is EBO, if
    you didnt draw it. Get Incom Corp. out quick. Use the Baragwins and Figrin Dan
    to retrieve your cards. The catapults are in there just for the destiny. Drawing a 7
    really hurts the other guy. I hevnt taken this to any tourneys or anything yet, so
    any advice is appreciated. '

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