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KaBo0OM

    Deck ID: 11713

    Author: Philippe "Climax_Giver" Parise

    Title: KaBo0OM

    Side: Dark

    Date Published: 2000-11-13

    Description:
    CPI DECK THAT WINS TOURNEYS.....use the mega maid as it should be used in a proper deck that can deny activation & crush the rebels.....DS2 makes it sooooooo easy i want to cry for forgivness for all the people i’m going to killKaBo0O

    Rating:
    4.0

    Cards:

    'mega maid start(5)
    MEGA MAID
    prepared defenses
    imperial arrest order
    crush the rebellion
    power of the fat man

    epic KaBo0OMS(2)
    2x CPI

    things that will blow up(8)
    3x DSconferance room
    Tatooine
    Endor
    yavin 4
    Hoth
    Bespin

    biatches(12)
    6x MEGA MAID gunner
    admiral piett
    cmdr. merrejk(god)
    Ephaon MAN
    probe droid
    5d6-ra7(fivedesix)
    u-3po

    pretty blue things(8)
    3x death squad star destroyer
    EXECUTOR(the real one)
    chimaera(thrawn will come)
    dengar in tub
    bossk in cruise boat
    ig-88 in sardine can

    things that hurt(3)
    2x intruder missle
    MEGA MAID’s gun

    effects(11)
    2x reactor terminal
    2x lateral damage
    2x there is no try
    2x undercover
    stratagice reserves
    a bright centre to the universe
    mournfull roar

    interupts(11)
    3x imperial command
    2x ho, switch off
    2x evader
    2x control
    hunting party
    twi’lek advisor














    '

    Strategy: '

    ok the starting effects are simple....he cant come to death star.....IAO-stops nabrun,power-stops spies with ephant mon,crush-stops revo

    ok a few things
    1st thing you do...stop his drains...depends how his set up is........either system farthest from or your spies,also gunners to the stratagic reserves

    to get system he is playing at on table.....get merrjk out.....simple...get an imperial command that gets piett & he in turn gets merrjk...then system but dont put it out to give extra drain

    ephant mon goes to the site with a gunner...that gets superlaser & when you ready put 3 at the site....ephant mon & 3 gunners add 8...you need a destiny # greater than # of sites by only one...set up whatever you need

    also, to find the site use your effects & gunners to look into your deck when site is out....you stop drains & you blow him up

    ok what else....best combo in game is in this deck...gunners go to used pile...& also stop drain.....so you can cycle them back in after to keep stoping a drain.....evil

    another thing.....vs space just blow up his too best activation systems.....you’ll want to blow up his drains but DONT blow up his activation....use spies as forfeit & you still win...it works vs a good swarm deck cause you draw so much for atrition....

    the last thing is......meta...mine is not much sac..if yours is.start with differnt effects & put doubles of what is not so popular in deck i went with my area....you edit that for your own area

    hard deck to play but....it works
    KaBo0OM
    MEGA MAID





    '

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