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Come to Papa Court gone mad

    Deck ID: 11810

    Author: Scott "Wookie_56301" Poster

    Title: Come to Papa Court gone mad

    Side: Dark

    Date Published: 2000-11-17

    Description:
    Court without scum, forces opponent to come get some

    Rating:
    4.0

    Cards:

    'Objective (1)
    Court of the Vile Gangster (EJP)

    Locations (9)
    Jabbas Palace Audience Chamber (JP)
    Jabbas Palace Dungeon (JP)
    Jabbas Palace Lower Passages (JPSD)
    Tatooine Cantina (P)
    Tatooine Docking Bay 94 (P)
    Tatooine Great Pit of Carkoon (JP)
    Tatooine Jabbas Palace (JP)
    Tatooine Lars Moisture Farm x2 (P)

    Characters (24)
    4-LOM With Concussion Rifle (ECC)
    Bane Malar (JP)
    Bib Fortuna (JP)
    Boba Fett with Blaster Rifle x2 (EPP)
    Boelo (SE)
    Bossk with Mortar Gun (EJP)
    Darth Vader with Lightsaber x3 (EPP)
    Dengar with Blaster Carbine x2 (EJP)
    Dr. Evazan (P)
    Emperor Palpatine (DS2)
    Ephant Mon (JP)
    Gailid (JP)
    Grand Moff Tarkin x2 (P)
    IG-88 with Riot Gun x2 (ECC)
    Jabba (SE)
    Jodo Kast (EJP)
    Mara Jade, The Emperors Hand (EJP)
    Murttoc Yine (JP)

    Weapon (1)
    Mara Jades Lightsaber (EJP)

    Interrupts (10)
    Hidden Weapons (JP)
    Imperial Barrier x2 (P)
    Jabbas Through With You (SE)
    Point Man (CC)
    Prepared Defenses (DS2)
    Sniper (ANH)
    Twilek Advisor x3 (JP)

    Effects (15)
    Ability, Ability, Ability (CC)
    All Wrapped Up (JP)
    Death Mark (H)
    Destroyed Homestead x2 (SE)
    First Strike (SE)
    No Escape (JPSD)
    Oppressive Enforcement (SE)
    Power of the Hutt (JPSD)
    Presence of the Force x2 (P)
    Resistance (JP)
    Search and Destroy (E)
    Therell Be Hell To Pay x2 (ANH)


    Starting
    Court of the Vile Gangster
    Audience Chamber
    Great Pit of Carkoon
    Dungeon
    Prepared Defenses
    Power of the Hutt
    Oppressive Enforcement
    All Wrapped Up


    Card Explanations
    2 moisture farms?
    Force drain +1, and +1 weapon destiny, plus Destroyed Homestead makes them needed

    Why Vader w/saber?
    Highly disposable suicide hitter or park with Tarkin, homestead, and death mark at the farm.

    Emperor?
    Works with Mara. 6 destiny, lets you peek at destiny left in deck.

    Why Jabba, not beefier versions?
    Cheaper, makes an alien cheaper, not worried otherwise.

    Why Murttoc Yine?
    First off, he is a spy. Secondly, he can get Mara, Ephant, Dr. E, and 4-Lom with his text.

    Death mark?
    Target Han, put him in dungeon, 1 force a turn

    Destroyed Homestead?
    Ditto above, save for Luke and Obi.

    No Escape
    HOTJ hurts bad

    Why POTF?
    Instant beats, without a spy.

    Please feel free to critique, which is why its posted.

    Scott (wookie_56301) Poster,
    Drifting around Bespin somewhere.


    '

    Strategy: '

    ....Fly Casual '

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