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BHBM and kill his friends

    Deck ID: 12107

    Author: Tom "Gand" Culpepper

    Title: BHBM and kill his friends

    Side: Dark

    Date Published: 2000-11-30

    Description:
    Not your typical BHBM deck. Uses ground pounders to win battles and holds its own in drains.

    Rating:
    4.0

    Cards:

    'Starting (8)
    Bring Him Before Me/Take Your Father’s Place
    Your Destiny
    Insigniffigant Rebellion
    DSII Throne Room
    Prepered Defenses
    Mobilization Points
    Imperial Arrest Order
    You Cannot Hide Forever

    Locations (6)
    DSII Docking Bay
    Endor Back Door
    Endor Landing Platform
    Endor Forest Clearing
    Endor Dark Forest
    Imperial Holotable

    Characters (15)
    Emperor Palpatine
    Lord Vader x3
    Commander Igar
    General Veers
    Admiral Piett
    Mara Jade
    Boba Fett w/Blaster
    Marquand
    Arnet
    Watts
    Colnen Davod Jon
    Janus Greejatus x2


    Vehicles (11)
    Tempest 1 x2
    Blizzard 1
    Tempest Scout 1
    Tempest Scout 2
    Tempest Scout 3
    Tempest Scout 4
    Tempest Scout 5
    Tempest Scout 6
    Tempest Scout x2

    Weapons (4)
    Vader’s Saber x2
    Darth Vader’s Lightsaber
    Mara Jade’s Saber

    Effects (8)
    Reactor Terminal
    Visage of the Emperor x5
    Well Earned Command
    Overseeing It Personally

    Interupts (8)
    Imperial Command x2
    Rise My Friend x2
    Masterfull Move x4

    '

    Strategy: '

    This is a deck designed to control the ground at ENDOR. Do NOT go off planet unless they give you a docking bay from which to travel.

    The goal is simple, control the ground for a solid drain base and get Vader to a battle ground early to start them losing force for Luke.

    Adm Piett and Gen. Veers are the targets of Imperial Command. Commander Igar is the target of Piett’s text. Well Earned Command(on Igar) is the target of You Cannot Hide Forever.

    On your first turn you should be able to do the following
    Deploy a docking bay
    Deploy the Emperor to the bay
    pull and deploy the holotable via Masterfull Move(if they give you 1 force)

    That is 9 force for your second turn on your own. Enough to deploy anything in the deck.

    The revolving cards are 6 and 7 destiny and can be stacked easily with Reactor Terminal and Janus. Mix them in with a couple low destiny cards like spare lightsabers. With all the reacting power of the scouts combined with the extra destiny from Emperor’s Power, 3 battles should be an easy task.

    If they refuse to come to you, move the emperor to the ground and let him oversee the drain war.

    The holotable is a great weapon. 10 times out of 10 you win battles there. Easiest way to make the pile on Insigniffigant rebellion grow. If they refuse to battle you there it is a constant drain of 2 while Igar roams the earth.


    This deck is tough, but it lacks space cover. Most of the times I have found this not to be a problem, even agianst EBO and HB because of thier lack of ground support and the pace of this deck.

    I have not tested this deck agianst all deck types, but it is part of a faily good wave of wins. I appreciate your comments and reviews.

    Gand.

    '

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