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Hidden Base/EBO version 1 3

    Deck ID: 12118

    Author: jeff "kazper" kasper

    Title: Hidden Base/EBO version 1 3

    Side: Light

    Date Published: 2000-11-30

    Description:
    4th time through the revision cycle.this is a hidden base and ebohybrid deck with lots of main’s power

    Rating:
    3.0

    Cards:

    'starting (7)

    Hidden Base obj
    your hidden base system
    Rendevous Point
    Strike Planning
    Insurrection
    Wise Advice
    Heading for the medical frigate

    Locations (12)
    main power generators x3
    north ridge
    echo docking bay
    echo med lab
    echo war room
    Mon Calamari
    Hoth
    Chandrilla
    Corulag
    Yavin 4

    Characters (13)

    Luke Skywalker x2
    Leia w/gun
    Han w/gun
    Obi-Wan Kenobi
    Lando w/axe
    Wedge
    Mon Mothma
    Gray Squadron Y wing pilot
    Green Squadron Pilot
    Figrin D’an
    Ishi Tib
    Arcona

    Starships (9)
    X-wing x3
    Red Squadron X-wing x2
    Red Leader in Red 1
    Gold Leader in Gold 1
    Spiral
    Liberty

    Interrupts (12)

    Alter
    Sense
    Houjix x2
    Organized Attack
    Hyper Escape
    Nar Shadda Chimes
    Gift of the Mentor
    Tunnel Vision
    The Signal x3

    Effects (5)

    A New Secret Base
    Echo Base Operations
    Incom Corporation
    Bacta Tank
    What’re You Trying to Push On Us

    Weapons (2)

    Obi Wan’s LightSaber
    X-wing Laser Cannon '

    Strategy: '



    *****WARNING*****
    Due to the High Levels of PURE TECH in this deck,
    it is recommended that only EXPERTS use it
    *********************

    (comments on reviews at bottom)

    After you draw your opening hand, get Mon Mothma
    with Strike Planning if you dont have it already.

    She is used at the war room to hurt opponents
    destiny in space, and for deploying non-unique
    rebels from reserve deck for either setting
    up ebo, or for forfeit fodder in space, she
    adds two to their forfeit.

    Next, on your first turn, while you look
    for a system from HB, check your deck for
    what you need.

    If you already have the main power generators
    in hand, look for the fourth marker, if you
    dont have A New Secret Base in hand, look
    for it in the deck, and if you dont have a signal
    in hand, count how many in reserve deck to
    see if it is in your active force.

    Ultimate goal is to deploy two systems
    a turn until you can flip, hopefully on
    2nd or third turn. So, get your new secret
    base up and use its text to grab a system.

    Don’t forget to deploy your docking bay from reserve

    After you flip, set up ebo.

    Use tunnel vision if you have it and need
    it to search your active force for any of the
    cards needed to get set up.

    Deploy Mothma to war room, and hope for figgie d
    and your tib, use chimes if necessary.

    Dont deploy to space until the last moment
    possible.

    Deploy Arcona at 4th marker if you have
    a sense, an alter, or a houjix in hand and
    drain for one.

    Try to get obi and stick and use him where
    he will work best, draining under the shield
    is an option.

    Focus on holding one system once you have ebo
    up, your obj flipped and protection in hand.

    spread out if possible with hyper escape, hojix
    and spiral, dont forget your incom effect
    making your pilots on x-wings ability 2.

    Thats the first part.

    Second Part is your mains beatdown squad.

    If, in a dream, you had Lando, Luke, Leia, Han
    and Obi, with your gift of Mentor in hand,

    you would be power 19 on Tatooine w/ 6 destiny

    Use your X-wing cannon against bounty hunters,
    use figgie d under the shield to reveal
    your opponents deck, mess with their count,
    and retrieve the force.

    The star ship liberty forfeits to your used
    pile.

    Rebel pilots are forfeit 6 with mothma on table,
    and occupying corulag.

    Cowboy Wedge is depoly two forfeit 8 with insurrection

    Use those pilots and wedge with the Bacta Tank

    Only three of your ships arent x-wings.
    use organized attack and your cannons on them.

    And Last But not least, 2 cowboy Lukes for the 3 deploy/bacta combo

    Thanks for taking time to read and review this deck

    To Bane Yes, it does take alot of cards, but I beg to differ that it is too slow. It’s entirely plausible to
    have this running in 3 turns, both EBO and HB Flip.
    It all depends on your draw and how well you know
    the cards in the deck and the best way to manipulate
    the situation '

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