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EBO X-wings Review me please

    Deck ID: 12270

    Author: Chris "Wedge231" Wodicka

    Title: EBO X-wings Review me please

    Side: Light

    Date Published: 2000-12-12

    Description:
    Basic EBO X-wing deck. Nothing special.

    Rating:
    4.0

    Cards:

    'Starting (4)
    Hoth Main Power Generators
    Hoth North Ridge
    The Signal
    A New Secret Base

    Locations (6)
    Hoth
    Kiffex
    Kashyyyk
    Hoth Echo Docking Bay
    Hoth Command Center (War Room)
    Hoth Echo Corridor

    Characters (7)
    TK-422
    Boussh
    Luke with Lightsaber
    Ishi Tib x3
    Arcona

    Starships (14)
    X-wing x13
    Lando in Millennium Falcon

    Weapons (1)
    X-wing Laser Cannon

    Interrupts (16)
    The Signal x2
    Organized Attack x4
    Houjix
    Hyper Escape
    Rebel Barrier x2
    Nar Shaddaa Wind Chimes x2
    All Wings Report In x2
    Transmission Terminated x2

    Effects (12)
    Ice Storm
    Do, or Do Not
    Wise Advice
    What’re You Tryin To Push On Us?
    Incom Corporation x2
    Rebel Fleet
    Order to Engage
    Legendary Starfighter
    Projection of a Skywalker
    Honor of the Jedi
    Echo Base Operations '

    Strategy: '

    - If you tell me it looks like Brian Hunters deck you are stupid. He uses EBG and pulls pilots to set up. I use Tibs. That’s a big difference.

    This was my light deck that went undefeated at a recent tournament but I still finsihed badly because my dark went winless. That doesn’t happen alot it seems nowadays. This deck is 6-1 overall only losing to a Flagship Ops deck that had 50 power at every system. Yep, that’s fun. Basically, set up EBO with your Tibs and Arcona. Wind Chimes help you get them out faster. Use undercover spies to block drains along with Projection of a Skywalker. In space set up at the systems with an X-wing or two at each and have Incom Corp out. When they come to beat on you, play Bairrer, Hyper Escape, or Houjix. On your turn deploy a whole bunch of X-wings, battle ,play Organized Attack, and then you proceed to beat on them. Drains of 3 and 4 put alot of pressure on them so they are forced to come to you or you drain them out. Use the X-wing Cannon on the bounty hunter ships. Rebel Fleet blocks drains once per turn and All Wings Report In can provide some retrieval. Lando in Falcon is for support for your X-wings and if you can get Legendary Starfighter setup, deploy it on him for 2 damage a turn for your opponents. Very easy deck to play and set up, I guess that is why I am capable of winning with it. Prevent Decree with Ice Storm and the Arcona.

    Matchups
    BHBM Give them Luke, block their drains, prevent beatdown, grab their SAC, and then you have auto win. I am 3-0 vs BHBM with this deck. Only time you could lose are
    A) You are really unlucky
    B) You have a 1250 rating or you should have one but are really inflated (meaning you suck)
    C) Your opponent is much better than you and plays smarter

    Hunt down Play Transmission Terminated. Stop Decree. Same as last game pretty much. Auto-win unless you are.... (lookabove)

    Scum Take out his ships with X-wing Cannon. Auto-win other wise unless you play dumb. Remember, play smart.

    Big Blue/TIEs Hardest matchups. Duke it out in space and sneak in a drain for 3 every now and then. Just gotta play smart and don’t get overpowered by SD’s loaded up with pilots or TIEs. Vs Ties, always let them make the first move.

    Any more questions, d-mail me.

    - Wedge231
    http//www.tosche.f2s.com '

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