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Hidden Ralltiir Freighter Captains

    Deck ID: 12357

    Author: steven "Harpster" Harpster

    Title: Hidden Ralltiir Freighter Captains

    Side: Light

    Date Published: 2000-12-17

    Description:
    Go into space retreive with Kessel run, and beat down on the ground with luke and obi, and block drains with tk422, and boushh.

    Rating:
    4.0

    Cards:

    'Objectives
    Hidden base/Systems will slip through...

    Systems
    Rendezbous Point
    (hidden base duplicate)
    Coruscant
    Ralltiir
    Tatooine
    Kessel
    Kiffex

    Characters
    Ralltiir Freighter Captains x10
    Obi wan with lightsaber x2
    Luke with lightsaber
    tk422
    boushh

    Starships
    Yt-1300 Transport x10

    Interupts
    Heading for the medical frigate-starting
    all wings report in x2
    tunnel vision x2
    It could be worse x2
    Gift of the mentor x2
    control
    hyper escape x3
    nar shada windchimes x2
    out of commision

    Effects
    Wise advice-starting
    do or donot-starting
    kessel run x5
    rebel fleet
    barganing table
    traffic control

    '

    Strategy: '

    Ok this is a really cool deck, I have played with hidden base for about One year, and I really have come to love ralltiir freighter captains, and kessel run. With this deck you get out all the systems quickly, and you start draining quickly, you stop drains with rebel fleet, barganing table, tk422, boushh, and two with hidden base, and with control and with it could be worse so that is a total of eight drains you can cancel WOW I mean when you are draining for ten in space and I dont know how much on ground with tk422 if you need, and boushh, and with luke and obi, I use two gift of the mentors, because it is amazing how many times one big beat down with those guys has won me the game, anyway so you stay up in space do kessel run, make sure if by chance they are using secret plans to save up the force, and then if they come into space you can run away with hyper escape, or you can battle them you draw battle destiny any way with the cool game text of the captains, when ralltiir is on table, and then you just put all of your cards back on table and it is good, also at then end retreive with allwings report in , and nar shadda wind chimes, also use those in the game to get out the captains and the freighters that they pilot, this light side, or a close version of it went undefeated at the Regionals at Wizards of the Coast Game Center in the university district, in seattle washington.

    Please Rate/and review honestly, oh and by the way dont have all the cards in your hand so you dont get monnoked bad and then if by chance they do wich happend to me at regionals retreive it back any way , and by the way I ended up winning the game even though he monnoked me for a total of 12 cards, I know dumb me

    Email me at iliv4starwars@aol.com
    if you want to chat about the deck or just want to talk for the hell of it. '

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