DeckTech.net
Home
 Card Games?
About DeckTech
FAQ
DPC
Star Wars CCG
Home
  About the Game
Decks
Tournament Reports
CCGs
MagiNation Duel
Lord of the Rings Card Game
Star Wars Customizable Card Game
Star Wars Trading Card Game
Star Trek Customizable Card Game
 
Twigg’s Hunt Down Suprise

    Deck ID: 12764

    Author: Brian "twigg" Terwilliger

    Title: Twigg’s Hunt Down Suprise

    Side: Dark

    Date Published: 2001-01-08

    Description:
    My version of Hunt Down Duel with the messy inserts and causes the opponent Damagae, damage, damage. Original Idea goes to S.Lewis and how to cook a chevin...

    Rating:
    4.5

    Cards:

    'Starting 9
    Hunt Down and @#$% slap the jedi
    Epic Duel
    Executor Holo
    Ececutor Place to think (med chamber)
    The only playable dark destiny 7
    Prepared Defenses
    IAO
    Mobilization Points
    Crush the Rebellion

    Guys 9
    Lord Vader x5
    Empy Palpatine x2
    Terok Mor x2

    Blue 6
    Blizzard 2
    Tempest 1
    Zuckass in Mist Hunter
    Bosk in Bus
    Boba in Bubble
    Executor

    Destiny 0’s (locations) 4
    Execurot DB
    Death DB
    CC DB
    Caridia

    Weapons 2
    Darth Vader’s Dueling Toy x2

    Red Cards 30
    Circle is Now Complete x2
    Vaders Obsession x2
    Focused Attack
    Reactor Terminal
    Twilek Advisor x2
    Visage of the Emperoror x2
    Trample
    Presensce of the Force x2
    Operational As Planned
    I have you know
    Evader
    Surprise Assault x2
    Control x3
    Res Luk R’arf
    No Escape
    Weapon Levitate
    Put All Sections On Alert
    3720 to 1 x2
    Masterful Move
    Battle Order
    Come here you big Coward
    Secret Plans '

    Strategy: '

    This deck, as i Said earlier is my version based on S.Lewis’ Cooking a Chevin... This deck is pimpn so Well get to some strategy.

    This deck lures the oppoenent to dump Insights to grab honor, and then make them pay for it. Now I know what your saying, if they leave it there this deck looses. Wrong. The high destinies are what make this deck so versatile. The secret is on some of the cards I play and their use with high destinies makes em gross



    Trample - track a 6 or 7 and squash the jedi, or anybody for that matter

    Presensce of the Force- gives u bigger drains at the db’s

    Operational As Planned- sets up dueling destinies

    I have you know- when they come to the emperor, make them pay

    Evader- b/c i hate a deck playing 1 or 2 revo’s

    Surprise Assault x2- this card wins games. Agaisnt speeders, ops, xwings. Once the destinies are set this card provides beats.

    Control- you win the sac war
    Res Luk R’arf- Bosk gets 3 destinies and boba gets 2. Track destinies and kiss the super falcon good bye (tek from scott lingrel)

    No Escape- allows you to correct a mistake. Did you loose off the top and shouldnt have? Or did they trand visage? Drop this get a card back and oh ya, canels honor

    Weapon Levitate- get vaders stick and take away obi’s or lukes

    Put All Sections On Alert- allows the emperor to sit pretty at the ds and not worry about too much

    Battle Order- crunch time on decks like profit and chadra fahns and speeders

    Come here you big Coward- invade the executor and pay

    Secret Plans- i hate retrieval


    *********


    Ok so thats the what the cards do. The strategy is simple but this deck takes alot ot patience to play. It has only lost once (12-1) and thats because my brother is tek.

    The deck plays such as this. Get all your locations out. Hold caridia if you are gonna need battle order to win. (get your ships there first). Get vader out and pressure them with visage. In the mean time get out Reactor terminal and set up destinies. You should always be ready to duel. When the opportunity come to surpise assault and your destines are good, do it But i must say waiting is better for them to pile, lets say 8 ships at endor (sorry chu, nothing but love ;-). Your destinies will win in the masses. Ok now for matchups...

    Profit - Duel their guys away and insert. the easiest game possible...

    X wings- lure them to loose Insights, drop no escape. Insert. Let visage hurt them and kill their spies. Also surprise assault when necessary

    Mains in Space - Res Luk Rauf their falcon and no esacpe for the card back. Also Flipped Hunt down hurts. Await their mains and duel

    New Age throne room - Home 1 db is their haven b/c you cant move there. So drop pof to make it a bg, pick up vader and follow where ever they go (with crush out you can loose a force to cancel clash which cancels pof) Follow, and duel. Visage will take them down. Insert should also crush them.

    Ebo- set up fast and insert... good game.

    This deck is really tek and intricate. Any questions dmail me And remember, nothing is cooler than dueling the oppoenent and having the insert pop upon the dueling damage = 23 damage = ouch

    laaaaaaaaaaaaaaaaaaaaaate
    '

Terms of Service, TM, and ©2002 www.decktech.net. All Rights Reserved.