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Knock Them Dead Deck

    Deck ID: 12886

    Author: Ryan "Baileybuddy" Hall

    Title: Knock Them Dead Deck

    Side: Dark

    Date Published: 2001-01-14

    Description:
    This deck is meant to battle and force drain. Your one goal is to protect Endor sites and the planet. Don’t go to the opponent let him come to you.

    Rating:
    1.5

    Cards:

    'Starting (4)

    Prepared defenses
    Mobilization Points
    Something Special Planned for Them
    Inconsequential Losses

    Effects (4)

    Ominous Runors
    Pride of the Empire
    Reactor Terminal
    Bacta Tank

    Interrupts (5)

    Imperial Reinforecements
    You Overestimate their Chances
    Imperial Command
    Levitation Attack
    Control

    Locations (8)

    Endor (Starting)
    Endor Great Forest
    Endor Landing Platform
    Endor Back Door
    Endor Bunker
    Endor Ancient Forest
    Spaceport Docking Bay
    Kessel

    Characters (22)

    Captain Jones
    Major Rhymer
    Commander Brandei
    Imperial Trooper Guard
    DS-61-2
    Lieutenant Hebsly
    Admiral Ozzel
    Captain Yorr
    Lieutenant Arnet
    Ds-181-4
    Niado Deugad
    Corporal Drazin
    Sergant Tarl
    Caotain Godherdt
    Captain Sarkli
    Admiral Piett
    Colonel Davod Jon
    Lieutenant Commander Ardan
    Bane Malar
    Darth Vader with Lightsaber
    Bossk

    Ships (12)

    Tempest 1
    Tempest Scout
    Tempest Scout 1
    Tempest Scout 2
    Blizzard 1
    Saber 3
    Victory-Class Star Destroyer
    Scimitar 2
    Tie Defender Mark 1 x2
    Tie Interceptor
    Scythe 3

    Weapons (5)

    TurboLaser Battery
    Laser Projector
    Enhanced Tie Laser Cannon
    Assault Rifle
    Stormtrooper Backpack '

    Strategy: '

    First of all...

    In regard to some D-Mail’s that I have been rating my own deck. I have realized it was wrong and a bad thing to do. I guess i did it because i wanted some good ratings on my pretty poor decks. I am sorry about that and i hope you will accept my apology. Also i will not be using my SwarsPlayer name anynmore, Thanks.
    (NOTE I HAVE NOT RATED THIS DECK)




    Now for the very in-depth strategy of this deck

    Actually this deck doesnt envolve too much startegy, but I’ll advise you what to do in the beginning of the game.

    The opponent has will have no choice but to battle the solid based characters i this deck, otherwise Ominous Runors and other force drain enhancers will absoulutely knock him out.

    You’ll want to start your game put with Endor the system and the starting interrupts listed at the top. The sole strategy of this deck is defend Endor. Don’t wander into other systems unless it is higly needed make the opponent come to you. With the 23 characters and 6 sites it allows multiple people to defend each site. The ships are meant to defend only Endor. That way you can deploy Ominous Rumors to increase force drains.


    Now to look at each and every card... This will signify the importance of each card.


    EFFECTS

    BACTA TANK-ACCIDENT POST SORRY ABOUT THAT INSTEAD REPLACE THIS FOR A CHARACTER LIKE WUTA BUT FOR DARK SIDE
    INCONSEQUENTIAL LOSSES-Because there are many
    weapons in the deck. You
    can forefit these for 3.
    OMINOUS RUMORS-IMPORTANTdeploy on Endor to
    increase force drains note do not
    deploy until Endor palnet is well
    defended
    PRIDE OF EMPIRE-opponent could lose 1 force each
    turn (read cards text)
    REACTOR TERMINAL-any cards you dont need at the
    time can go to used pile.
    MOBILIZATION POINTS-increases force drains
    SOMETHING SPECIAL PLANNED-opponent must use
    force to move starship
    to move theirs to yours

    INTERRUPTS

    CONTROL-To insure they don’t cancel Ominous
    Rumors (don’t use for anything else)
    LEVITATION ATTACK-search deck for device and add
    that destiny number to your
    character (device being
    stormtrooper backpack)
    IMPERIAL COMMAND-draw and admiral or general into
    hand
    YOU OVERESTIMATE...-Triples resulting battle
    damage
    IMPERIAL REINFORCEMTS-can take ties out of lost p.


    CHARACTERS


    NO NEED TO EXPLAIN EACH AND EVERYONE. THEY ARE ALL PRETTY POWERFUL AND SOME INCREASE DRAINS> I DONT HAVE WUTA BUT I RECOMMEND EXCHANGING HIM FOR ONE OF THE WEAKER CHARACTERS IN THIS DECK. THIS WAY YOU CAN TAKE SITES FROM YOUR HAND

    LOCATIONS


    NO NEED TO DESCRIBE EVERONE EXCEPT 2

    Kessel-A Place to deploy the spaceport
    Spaceport-after deployed move to Endor and deploy
    With TurboLaser.


    SHIPS

    SHIPS-To defend just the Endor planet to keep
    Ominous Rumors in Play. Also pretty powerful


    WEAPONS/DEVICES

    Stormtrooper Backpack-To use with Weapon
    Levitation
    Laser Projector-Incase opponent has a lone person
    at a ainterior site.
    Others-To increase the Characters and Ties forefit
    value and use weapon destiny




    Thats it... Thank you for reading my deck feel free to rate my deck and again i am sorry about my rating thing. I ask that you do not criticize my score because of a thing that happened in my past, but i will happily accept siggestions. Now Go Rate


    RESPONSE TO REVIEWS

    I am giving this ranking for two reasons, Your starship selection sux. A tie Interceptor???? they are good, but you could have put in another defender. Weapon choice sucks, the charachter base is solid. kudos to you. Unfortunatly -1 star for Bacta Tank. Hello it is a lightside card. You cannot use it. Duh

    otherwise it may do well if someone is dumb enough to attack you.


    UMM. OK YES I MESSED UP ON THE BACTA TANK SHAME ON ME. UMM I DONT THINK MY STARSHIPS SUCK IN FACT I ASLO THINK THEY ARE SOLID. AND THEN YOU STATED THAT PEOPLE WOPULD BE DUMB IF THEY ATTACKED ME WELL IF THEY DIDNT ATTACK ME THEYD BE FORCE DRAINED TO DEATH WITH MY OMINOUUS RUMOR CARDS. SO THEY DONT REALLY HAVE A CHOICE. IF YOU WOULD HAVE READ THE WHOLE POST YOU WOULD HAVE KNOWN THAT


    Mob. Points does not add to force drain. Weapon Levitation searches Used Pile, not reserve. Any HB and EBO deck will kill you. For added protection against HB add in a Sec. Procautions.


    UMMM. MOBILAZATION POINTS ADDS TO FORCE DRAINS AT ALL DOCKING BAYS YOU CONTROL. AND THANKS FOR THE REST OF YOUR REVIEW. ILL BE UPDATING THIS DECK SOON FOR R2. '

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