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Dust-Busters

    Deck ID: 1291

    Author: Daniel "Shadow865" Blackford

    Title: Dust-Busters

    Side: Light

    Date Published: 1999-11-19

    Description:
    This uses High-Destiny and early activation to keep the pressure on the opponent all game.

    Rating:
    4.0

    Cards:

    'Locations(8)
    Jabba's Palace Entrance Cavern
    Tatooine Cantina
    Tatooine Jabba's Palace
    Tatooine Jundland Wastes
    Tatooine Lars' Moisture Farm
    Tatooine Mos Eisley
    Tatooine Obi-Wan's Hut
    Tatooine Tosche Station

    Characters(15)
    B'omarr Monk x2
    Bothan Spy x2
    Han With Heavy Blaster Pistol x2
    Ishi Tib
    Leia With Blaster Rifle
    Luke With Lightsaber x2
    Obi-Wan Kenobi
    Ben Kenobi
    Orrimaarko
    R-3PO (Ar-Threepio)
    Wedge Antilles

    Vehicles/Starships(7)
    Air-2 Racing Swoop x2
    Gold Leader In Gold 1
    Millennium Falcon x2
    Red Leader In Red 1
    Tantive IV

    Interrupts(22)
    Careful Planning
    Clash Of Sabers x2
    Don't Forget The Droids
    Don't Get Cocky
    Gift Of The Mentor
    I Know
    Nabrun Leids x2
    Nar Shaddaa Wind Chimes
    Out Of Commission x3
    Quite A Mercenary
    Surprise Assault x2
    Swing-And-A-Miss x2
    The Force Is Strong With This One
    The Signal
    Tunnel Vision x2

    Effects(7)
    Draw Their Fire
    Frozen Assets
    Mantellian Savrip
    Projection Of A Skywalker x2
    Traffic Control
    What're You Tryin' To Push On Us?

    Weapons(1)
    Obi-Wan's Lightsaber
    '

    Strategy: '

    NOTE I built this on Deckmaker based on what cards were available to me for a tournament this
    Sunday. The Two Swing and a Misses should actually be a Glancing Blow and a Courage.

    Obviously nothing new with the Hut/Tosche Combo (JP should that be what they start)...this deck is..balanced well. Although somewhat similar to other M&T decks...I tried to balance this out as much as possible. The Swoops are for Ops...these are just devastating when they cant run away. Im trying to fit Order to Engage in as well to make it even more hampering. The high destiny and pair of Surprise Assaults are gold against ISB Ops and Ops decks. The OOCs work great against Hunt Down as well as other retrieval decks. The Spies with the Wind Chime is nearly a staple in light decks these days...Use to chimes to pull a Spy if needed or Ishi Tib for setting up destiny. I need to fit an Oola in for Big Blue, but loaded falcon with Destiny Adders could prove nasty for 1 or two strikes. So...cards to fit in Order to Engage and Oola. Let me know what to take out.'

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