DeckTech.net
Home
 Card Games?
About DeckTech
FAQ
DPC
Star Wars CCG
Home
  About the Game
Decks
Tournament Reports
CCGs
MagiNation Duel
Lord of the Rings Card Game
Star Wars Customizable Card Game
Star Wars Trading Card Game
Star Trek Customizable Card Game
 
Quiet Mining Colony of Eloms

    Deck ID: 1311

    Author: Norman "Norman" Horn

    Title: Quiet Mining Colony of Eloms

    Side: Light

    Date Published: 1999-11-20

    Description:
    I don't expect this one to rate very high, so be gracious. This is a QMC/Elom Numbers deck.

    Rating:
    3.5

    Cards:

    'Quiet Colony of Eloms.deck - Sat Nov 20 082839 1999


    Unknown Type
    Bespin
    Bespin Cloud City
    Cloud City Carbonite Chamber
    Cloud City Guest Quarters
    Cloud City Lower Corridor
    Clouds x4

    Characters (15)
    Elom x12
    Tibanna Gas Miner x3

    Starships (12)
    Gold Leader In Gold 1
    Lando In Millennium Falcon
    Medium Bulk Freighter x3
    Red Leader In Red 1
    Z-95 Bespin Defense Fighter x3
    Z-95 Headhunter x3

    Interrupts (13)
    Ambush
    Blast The Door, Kid
    Control x2
    Houjix
    It's A Trap
    Local Defense x2
    Nar Shaddaa Wind Chimes x2
    The Signal x2
    Transmission Terminated

    Effects (10)
    Bargaining Table
    Battle Plan
    Civil Disorder
    Do, Or Do Not
    Insurrection
    Never Tell Me The Odds x4
    Wise Advice

    Unknown Type
    Quiet Mining Colony/Independent Operation '

    Strategy: '

    This is my first attempt at creating a clouds/numbers deck out of the ECC objective, Quiet Mining Colony.

    As indicated, your primary strategy is to drain at the clouds while using Numbers to cause more damage. If the opponent comes to you then your Eloms can potentially cause some very, shall we say, 'disturbing' damage if Imperials are in the lineup. Your retrieval stuff is basically Chimes. I took out the Celbration in favor of an Ambush for counter-ISB. Besides, I only had 3 sites in anyway. You can prevent damage by using Blast the Door Kid, It's a Trap, and Houjix. You generally don't want to deploy a miner until you flip, because your drains are already 1 anyway. You may as well cause more Odd's damage. And you should NEVER have more than one on the table, don't hurt yourself... It has not been playtested-- yet.

    Here are the ways I'd play against popular decks.

    Hunt Down-- Start either Insurrection, Never Tell Me The Odds, or Do Or Do Not. You pretty much have to guess at what will give you the best advantage. If you fear Elis, go Ins. If you want to go straight on the offensive, go Odds. If you fear SA, go DODN. You can only cancel Visage by Transmission Terminated, but don't count on it. Blast The Door Kid will come in handy, as will It's a Trap and Houjix. You gotta play smart.

    Operatives/ISB-- Start Battle Plan and move quickly. They probably won't be able to stand against your Clouds except for Bossk In Bus and Fett in Slave I, so just save the Local Defense, and drain like a madman. Speed ISB will really hurt you, but watch for opportunities to deploy 3 or 4 elom's to where that lone ISB imp is, and you might cause some pain.

    Big Blue-- Take control of Bespin and don't let go Make those Bespin Defense Fighters work Put the MedBulks at clouds and save a Local defense in case the Bus tries to get you. RLIR1, GLIG1 can be used as suicide people to take out that lone Dreadnaught at Kashyyyk and what not. DO NOT go and attack. If your drains are small don't try deploying miners, try causing more damage with Odds.

    Anything Else- I would usually start Insurrection unless I knew what the opponent was playing beforehand. The one deck I worry about are decks with tons of TIEs, in that case I would pile concentrate on Odds to cause damage and I wouldn't try to beat them out in a showdown.

    This is still VERY VERY beta-ish. I think this can work, but it might take a while. PLEASE give real, concrete examples on what to do with this deck. Try rating this more on the idea. I need some suggestions on how to improve this, I've actually never used a true Numbers deck before. Again, please be gracious.

    ~Norman'

Terms of Service, TM, and ©2002 www.decktech.net. All Rights Reserved.