Deck ID: 13228
Author: Mason "Palleon" Johnson
Title: Mains in the Clouds
Side: Light
Date Published: 2001-01-27
Description:
A new twist on mains. Use QMC and put them in the clouds.
Rating:
3.5
Cards:
'Objectives (1)
Quiet Mining Colony/Inpependent Operation
Locations (7)
Bespin
Bespin-Cloud City
Cloud City Carbonite Chamber
Cloud City Quest Chambers
Cloud City Docking Bay
Bespin Cloud City
Home One Docking Bay
Characters (20)
Luke Skywalker, JK x3
Obi-wan with Saber x3
Han with Heavy Blaster Pistol
Captain Han Solo
Leia with Blaster x2
Chewbacca, Protector
Lando with Vibro-ax x2
Lt. Blount
Major Haashn
Dash Rendar
Pucumyr Thryss x 2
Wedge Antilles, Red Squadron Leader
Orrimarko
Starships (6)
Home One
Liberty
Red Squadron 1
Outrider
Millenium Falcon x2
Interrupts (13)
Weapon Levitation
Fallen Portal x2
Control & Tunnel Vision x2
Courage of a Skywalker
Punch It
The Signal
Run, Luke Run x2
Fall of the Legend x2
Effects (10)
Battle Plan
Cloud City Celebration x 2
Insurrection
Menace Fades
Order to Engage
Squadron Assignments
Wise Advice
Your Insight serves you well
Staging Areas
Admirals Order (2)
Ill Take the Leader x2
Weapons (1)
Lukes Saber
'
Strategy: '
The Basics The first thing which this deck does is trick your opponent into thinking
youare playing an old school QMC. So they either come down to try and stop you and
youkill them with your mains or you go to them and beat them down. Unlike other
mainsdecks this deck can drain for up to 8 or 9 per turn while retrieving 3 per turn. Your
shipscan tke care of space and your mains can take care of the ground. This deck is well
balanced and if played right it can win almost any game.
Starting the Game Your Start with Bespin, Quest Quarters. And Usually Squadron Assignments,
Staging Areas, and Insurrection
Begin the game by pulling the Home One Docking bay and the Cloud City Carbonite Chamber.
Deply them and then on the next turn Deploy Bespin Clod City. Try to get the Super falcon their
and if their are deploying drain sites save your men for a beatdown, but if it look like there
playing all space get your drains and retival set up. Beatthem down if you can. Try not to be to
careless with your mains there not invicible.
Use order to engage and SAC to battle like a champ. If you play smart and never give up you
can win almost any game.
Cards
Dash + Outrider is a great ship to win you battles in space or just contol the sector. You can also
use dash on the ground if really needed. You can always get this combo if you have one of the
two by using Squad. Assign.
Ill Take the Leader This is a wondeful card it is great for combating ties and BH in Ships. You
get +1 drains at your docking bays and your ships are immune to attrition <4 or add two to their
immunity.
The Matchups
Manipulation
Drop your chracters as soon as possible and drain. Beat him down if he tries to battle. Set up
your retrival and Sense his tricks. Play smart and you can overpower him.
Tie Swarm Use the super falcon + Order to Engage + Your Other Ships + SAC + Punch It + Ill
Take the leader to beat them down and cancel SFS. Use battle plan to stow their drains. If they
go anywhere on the ground use your fallen portals and beat them down. use Hasshn against
Lateral Damage. If you play it right this game should be yours.
Endor Ops Like the ties except watch for Thrawn on the Chimera. Invade the bunker and cancel
OM. Rm. This game is a sinch if you execute it right.
Just drain, Retieve, Beatdown, and Win. Simple
BHBM Star wise advice insted of Staging Areas to stop their SAC attack. Use your mains to
beat them down. Drain and Retrieve. Blow him away if he comes to space. This is one of this
decks toughest matchups.
Hunt DownIf luke gets dueled use Courage and SAC and Tracking. Start as usual and Keep
Luke + Obi away from Vader. Drain and Retrieve and Sense and alter what you can. Beathem
down where you can and the direct Damage should tkae them out. Use order to engae in space
and Fallen portals on the ground. Tough, but possible.
ISB Start Menace and get blount to flip their objective back. Kill their Agents and Their Ships
beatthem down and drain and Retrieve. Not to much of a hassle, but watch yourself.
TDIGWATT Choke his force early and beatdown his character. Dont let hm ake control of Clod
City. Use the Super Falcon and Home One to destroy him in space. Drain and Retrieve. Carefull
for trooper beatdowns sense their tricks. And you should be fine.
Court Get to the Court and tear him up sense his tricks and retieve and Drain. Watch for the
Hunters and You should be able to take contol fairly easy. Dont let them battle you with S & V. If
they dont occupy three Jabbas sites alter S & V. Your direct damage and Retrieval wil Kill them.
MKOS Pretty Much the same, buit dont forget to choke their force. And beathem down if they
come to space.
Thank for your time. I hope you like it.
Please think before giving this deck a bad review.
'