Deck ID: 13399
Author: Paul "Ultima 1" Merrian
Title: De-SYCFA TIEs
Side: Dark
Date Published: 2001-02-05
Description:
A powerful space deck using unique TIEs and the Death Star.
Rating:
3.5
Cards: 
'Starting  (8)
Set Your Course For Alderaan/The Ultimate Power In The Universe 
Alderaan 
Death Star 
Death Star Docking Bay 327
Prepared Defenses
Battle Order 
Combat Response 
Mobilization Points 
Characters (14)
Admiral Piett 
Arica
Baron Soontir Fel 
Captain Gilad Pellaeon 
Captain Yorr 
Colonel Jendon 
Commander Brandei 
Commander Merrejk 
Corporal Grenwick
DS-181-3 
DS-181-4 
Grand Admiral Thrawn 
Grand Moff Tarkin 
Lord Vader 
Admirals Orders (1)
Fighters Coming In
Effects (7)
Death Star Sentry 
First Strike 
Lateral Damage 
Reactor Terminal 
Return To Base 
Sienar Fleet Systems 
There Is No Try & Oppressive Enforcement 
Interrupts (8)
Dark Jedi Presence 
Dark Maneuvers 
Flawless Markmenship 
Ghhhk & Those Rebels Won’t Escape Us  x2
Heavy Fire Zone 
Imperial Command 
Twi’lek Advisor
Locations  (5)
Death Star Docking Control Room 327 
Eriadu 
Kessel 
Kuat 
Wakeelmui 
Starships (13)
Chimaera 
Dengar In Punishing One 
Executor 
Judicator 
Onyx 1 
Onyx 2 
Saber 1 
Saber 2 
Saber 3 
Saber 4 
Thunderflare 
Zuckuss In Mist Hunter 
Weapons (5)
Heavy Turbolaser Battery 
Mara Jade’s Lightsaber 
SFS L-s9.3 Laser Cannons 
Superlaser 
Vader’s Lightsaber 
'
Strategy: '
This is a fairly straightforward SYCFA using unique fighters and Star Destroyers, along with two bounty hunter ships for their unique abilities.
If SAC is common in your area, start TinT&OE instead of Battle Order
Card Explanations
Corporal Grenwick- allows the Death Star Sentry to deploy free, doubles its modifiers, and makes it able to use all three as well as making it non-unique.
Heavy Fire Zone- to bring out weapons to take on my opponent’s forces, also a nice recyclable destiny 5.
FCI-you are using fighters with separate permanent pilots, except the hunter ships, which make up for the power -2 with their special capabilities.
Use Moby Points to pull Wakeelmui and Twi’lek to pull SFS (after Battle Order if you didn’t start it).
Matchups
EBO-  overpower them in space and send in Darth and Arica with sabers along with Tarkin to go after them on the ground.
HB-  harass their forces until they flip, then use the Death Star and Kessel as staging areas to probe planets.
MWYHL- ignore their testing and focus on draining and destroying anything they put up against you.  You will be able to win it through battle damage or just drain them to death.
RST-  tough matchup, but possible if you can get Arica and Vader in place to attack their scouts as they deploy.
WYS-  just overpower them in space, because a normal WYS deck is limited in how many ships it can get out because of the +6 restriction.
TIGIH-  keep your Imperials away from Luke and use Arica to sneak up, then use her breaking cover to fire a weapon to hit him.  Put an Imperial at the Landing platform if possible to limit your opponent’s options.
'