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New Age Hidden Mains

    Deck ID: 13435

    Author: Mason "Palleon" Johnson

    Title: New Age Hidden Mains

    Side: Light

    Date Published: 2001-02-06

    Description:
    This deck will teach any darkside deck the true nature of the force. It has no weaknessess in battle, and it has solid retrieval.

    Rating:
    4.0

    Cards:

    'Starting(8)


    Hidden Base / Slippery Systems

    Rendevous Point

    Kiffex (Indicator)

    Heading for the Medical Frigate

    Squadron Assignments

    Insurrection

    Staging Areas (Vs. Scum)

    Do or Do Not & Wise Advice (Against Hunt Down, BHBM, or Darkdeal.


    Characters(21)


    Luke Skywalker, Jedi Knight x2

    Luke with Lightsaber

    Ben Kenobi x2

    Obi-wan with Lighsaber

    Leia with Blaster Rifle x2

    Han with Blaster Pistol x2

    Chewbacca, Protector

    Lando with Vibro-ax x2

    Orrimarko

    Tawass Khaa

    Major Hassh’n

    Dash Rendar

    Corran Horn

    Wedge Antillies, Red Squadron Leader

    Mirax Terrik

    Lieutenant Blount



    Locations(7)


    Couruscant

    Tatooine Cantina

    Tatooine Docking Bay

    Tatooine Jabba’s Palace

    Endor Back Door

    Home One Docking Bay

    Spaceport Docking Bay



    Effects(6)


    Goo Nee Tay

    Battle Plan

    Bacta Tank

    Menace Fades

    Order to Engage

    Tatooine Celebration


    Starships(6)


    Home One

    Independence

    Spiral

    Outrider

    Red Squadron 1


    Interrupts(8)


    Control and Tunnel Vision x2

    Fallen Portal x2

    Run Luke, Run

    Courage of a Skywalker

    Out Of Commision & Transmission Terminated x2


    Weapons(2)


    Luke’s Lightsaber

    Obi-wan’s Lightsaber


    Admiral’s Order’s(2)


    I’ll Take the Leader x2 '

    Strategy: '

    @@@@ Read Berfore Reviewing Switch Back Door out for Tatooine. Sorry fogot to put it in.



    Basics Pull Tatooine and Tatooine Docking Bay, Pull any characters or starships you can with squadron assignments, Save your force ofr a turn then get a few character down to Tat sites and Get the Celebration Going using Tunnel Vision. Add to your drains at the DB’s with the sabers and I’ll take the leader. Retrive everything you lose, and most importantly battle your opponent to death.


    Matchups


    Court or MKOS Tough Game, Take the Chamber early and beat them off their own sites and retrieve with Tat Celebration. Make them lose tons form direct damage and Drain like mad. Kill Jabba with your crew. If they try to go to space kill them there. Watch for All Wrapped Up, but you can always free them. If you keep the pressure on the opponet will eventually fold.


    Hunt Down Use your spies to drain at Executor sies and use TT x2 to cancel visage. Use your dueling protection when needed. . Use your mains to beat tem down and Drain and Retrieve on Tat. If they come to space destoy them and drain at coruscant and you can win the game if you play well.


    BHBM When they try to battle you desroy them. Then retrieve and Drain. Use luke on an early Suicide run Before you give him up. They proabably won’t have any retreival so your retieval will waste them away. If they come to space no worries. If you use this deck to is’t fullets advantage it can beat BHBM easy.


    Ties Use I’ll take the leader to reduce their ties power and use it to drain for more as well. Then strike at they weakest point with all of your space power and use OTE to make them pay for it. Retrieve any force you lose and battle them if they ever try to come to the ground. Very tough, but can be done.


    This deck has served me well, and I plan to take it to a local tournament this weekend.


    Thanks for Reading and Reviewing.


    '

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