Deck ID: 13442
Author: Mason "Palleon" Johnson
Title: New Age ISB
Side: Dark
Date Published: 2001-02-06
Description:
ORS’s that drain out he opponents soul, and can retrieve. Thought a new ISB would be sick so I tried it.
Rating:
3.5
Cards:
'Objectives (1)
ISB/Empire’s Sinister Agents (st)
Locations (12)
Coruscant (st)
Caridia
Tat Moisture Farm
Tat Tusken Canyon
Tat Jundland Wastes
Tat Jabba’s Palace
Tat Docking Bay
Tat Desert
Tat Mos Eisley
Tat Desert Heart
Tat Kyrant Dragon Pass
Tat Bluffs
Starships (4)
Chimera
Boba in Slave I
Bossk in Hound’s Tooth
Executor
Vehicles(7)
Tempest 1
Tempest Scout 2
Tempest Scout 3
Tempest Scout 5
Blizzard 1
Blizzard 2
Dune Walker x2
Charachters (19)
Outer Rim Scouts x9
Admiral Ozzel
Darth Vader, Dark Lord of the Sith x2
Mara Jade, The Emperor’s Hand x2
Officer Evax
Fozec
Chall Bekan
U-3PO
Guri
Red Cards (17)
Do or Do Not & Oppressive Enfocement(st)
Search and Destroy
Prepared Defenses (st)
Secret Plans (st)
Ghkk
Imperial Barrier
Trample x2
Sandwhirl x2
Projected Telepathy x2
Abyissn Ornament x2
Imperial Arrest Order (st)
Mobilization Points (st)
Twilek Advisor
Den of Thiefs '
Strategy: '
Mains Decks Set up deserts, and walker w/ agent, walker w/ agent, walker w/ agent. Unless you are really afraid of an early game beatdown, save the sandwhirls until they deploy their mains, and watch them go poof Dont forget, the tempest walkers can reaxct, so these things run all over the place. If they go to cloud city, it becomes a drain race b/c your guys cant compete in battle, just set up at the db and drain drain drain. Mains - ex win, CC mains, good game, you should out drain. And drop a docking bay at Kessel to make the drain only 2. And race drain him, he wont be doing much damage to you, itll depend on your speed against his speed.
MWYHL Can absoultey kill this deck, usually never does. But most dagobah decks ive seen dont test to 6, You should set up very quickly against dagobah. Sandwhirls ready to keep the Epps gone forever. Drain Like mad and Retrieve.
Hidden Base Set up fast, drop the docking bays and his big drain systems and set up deserts and big drain sites. Drain as fast as you can, and probe. The 4 ships I play have immunity so unless they get a 5, youll be fine. Probe, ghkk, continue your drains, ez win.
Profit Same as mains, the sandwhirls will keep them inside where you can bargaining table the drains and really only loose to profit, dump your agents and retrieve them with the flipped obj. Usually a rase, but ISB will come out on top...
Sounded like fun so I tried it
Thanks for Reading and Reviewing. '