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Multi Destiny Profit Ver 2

    Deck ID: 13467

    Author: Sherwin "darthsherwin" Doroudi

    Title: Multi Destiny Profit Ver 2

    Side: Light

    Date Published: 2001-02-07

    Description:
    This deck tries to free Han and drain away. It uses sabers and also uses multiple destiny cards. I posted a deck like this about a month ago, this is the hopefully better version.

    Rating:
    4.0

    Cards:

    'STARTING (4)

    YCEPBT.../OBD

    Tatooine Jabba’s Palace

    Jabba’s Palace Audience Chamber

    Han Solo


    LOCATIONS (5)

    Kessel

    Tatooine

    Tatooine Docking Bay 94

    Cloud City Lower Corridor

    Cloud City Landing Platform 327 (DB)


    CHARACTERS (18)

    Han w/ Heavy Blaster Pistol

    Master Luke

    Luke Skywalker

    Princess Liea

    Liea Organa

    Chewie w/ Blaster Rifle

    Chewbacca

    Tamtel Skreej

    Lando Calarissian

    C-3PO (premiere)

    See-Threepio (EJP)

    Commander Wedge Antilles

    Artoo

    Leebo

    Ben Kenobi

    Obi Wan w/ LS

    Braniac

    Orimaarko


    STARSHIPS (10)

    X-wing x6

    Correlian Corvette x2

    Tantive IV

    Home One


    INTERRUPTS (12)

    Jedi Presence x2

    I Know

    Life Debt

    Skywalkers

    Protecter

    Don’t Get @#$%y

    Gift Of The Mentor

    Narbun Lieds

    I’ve Got A Bad Feeling About This

    Someone Who Loves You

    All Wings Report In


    EFFECTS (6)

    A Gift

    S-foils

    Mantellian Savirp

    Traffic Control

    Tatooine Celebration

    Lightsaber Proficency


    WEAPONS (3)

    Luke’s LS

    Anikan’s LS

    Obi Wan’s LS


    DEVICE (1)

    Obi Wan’s Journal


    ADMIRAL’S ORDER (1)

    Combined Fleet Action


    '

    Strategy: '

    Please note that I am a beginner and that I am mainly posting my deck to get advice on it. I usually try to free han and start draining. I save him ASAP so I can start draining at Tatooine and causeing my opponent to lose force every turn. Sabers and proficiency helps. For battling I use interrupts to add destiny draws (even though there are a lot of ways to avoide multiple destiny draws). In space I use x-wings to drain at Kessel unless the opponent has a rather large space force. I also hold down Tatooine so I can retrieve with Tatooine Celebration. My corvettes are for helping my x-wings and because they have high forfiet (which is useful on table and with Savirp if it does not get cancelled). The corvettes also help me use Combined Fleet Action which helps me out against certain decks. I also retrieve force with All Wings Report In. Why Branic? Because he penalizes my opponent for having a large hand (probably high power/forfiet) He also has a decent destiny number. A Gift is a really helpful cards against decks with lots of aliens. Why Orrimarko? He works good against Imperials and has good power/ability. Why Wedge? Because I needed a pilot of some kind just in case. I will replace him with Corran Horn if I get him. Why Cloud City Locations?

    I need them if someting goes wrong and I never free Han. Then I can atleast drain somewhere. Also I need them so I can deploy my Liea here. Why Leebo? He is a Power 2 Armor 4 droid. I can use him with A gift.


    I also will add the following cards when I get them

    Liea w/ Blaster Rifle

    Corran Horn

    Chewbacca Protecter

    Rug Hug

    Maybe Rebel Fleet


    Thank you for your time. '

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