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Dueling Huntdown I need HELP

    Deck ID: 13473

    Author: Brian "Armus" Sykes

    Title: Dueling Huntdown I need HELP

    Side: Dark

    Date Published: 2001-02-07

    Description:
    Well it looked great on paper but went 1-2 at a local. Tell me what I’m doing wrong. It could be the deck, but I think its just that I suck.

    Rating:
    4.0

    Cards:

    'Locations (6)

    Executor Holotheatre {S}

    Executor Meditation Chamber {S}

    Executor Docking Bay

    Death Star Docking Bay 327

    Cloud City Docking Bay

    Rendili


    Characters (15)

    DVDLOTS x2

    Darth Vader x2

    Emperor Palpatine

    Janus Greejatus x2

    Sim Aloo

    Mara Jade

    Grand Moff Tarkin

    Grand Admiral Thrawn

    4-LOM w/Gun

    Guri

    Dengar w/Gun

    Dr. Evazan & Ponda Baba


    Starships (5)

    Chimaera

    Dominator

    Boba Fett in Bubble

    Bossk in Bus

    Zuckass in Space Capsule


    Weapons (3)

    Vaders Lightsaber x2

    Mara’s Lightsaber


    Effects (15)

    Visage x3 {1S}

    IAO {S}

    Mob. Points {S}

    Crush the Rebellion {}

    Secret Plans {}

    YCHF {}

    Reactor Terminal

    First Strike

    Search and Destroy

    Security Precautions

    Blast Door Controls

    Disarmed

    Grabber


    Interrupts (14)

    Prepared Defenses {S}

    Vader’s Obsession

    The Circle is Now Complete

    Masterful Move

    This is Some Rescue

    I Have You Now

    Twi’lek Advisor x2

    Omni Box & It’s Worse

    Imperial Barrier

    Weapon Levitation

    Sniper & Dark Strike

    Evader & Monnok

    Focused Attack


    Epic Event (1)

    Epic Duel {S}


    Objective (1)

    Hunt Down and Destroy the Jedi



    '

    Strategy: '

    Ok... I got this design off of this site, modified it to what I thought was a good deck and took it to a local. I beat a Numbers Deck by 19, lost to a profit Deck by 7, and an EBO Deck by 8. The Ebo Deck I lost to becaus I couldnt handle a drain of 6, the Profit deck I lost an endgame duel because I was stupid and should have just battled. I am wondewring if it is a deck flaw or a player flaw. I am thinking it’s a player falw. In which case, please suggest the best way to play this deck. Also, the *s beside the effects are optional 3rd starting effects. Against most decks start crush. Against Profit or MWYHL start Secret Plans. Against anything that could be a numbers deck start YCHF. Definitely start YCHF against HB so you can get S&D or Precautions. Get Vader down early and Make them come to you. Duel When you can and make sure your Destinies are set up. Thats why there is a Reactor Terminal and 2 Januses in there. I am also trying to make room for Operational as Planned, Resistance, and No Escape so any advice on what to take out is appreciated (I was thinking Thrawn and the Chimaera could go, but they are SO cool) Again advice on how to PLAY the deck is greatly appreciated.


    -Brian Sykes '

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