Deck ID: 13779
Author: drew "drew man1" scott
Title: the drunken hick deck
Side: Light
Date Published: 2001-02-18
Description:
weird version of deadbolt, draining on cloud city, great ground force.
Rating:
3.5
Cards:
'STARTING
1st marker
4th marker
headed for the medical frigate
insurrection
squad assignments
strike planning
CHARACTERS
crix madine
ketwol
general calrrisian
nien numb
han w/ blaster X2
leia w/ blaster X2
luke rebel scout
luke w/ sabre X2
obi w/ sabre X2
pucmir thryyss
melas
wedge red squad leader
orrimarko
corrn horn
lando w/ gun
chewie w/ gun
STARSHIPS
gold squad 1
red squad 1
LOCATIONS
endor
hoth DB X3
hoth war room
hoth lower cooridor
cloud city DB
cloud city lower corridor
cloud city upper corridor
cloud city west gallory
EFFECTS
legendary starfighter
EBO
a new secret base
aim high
first strike
staging areas
INTERRUPTS
smoke screen
slight weapons malf. X2
out of commision/TT X2
barrier
the signal X3
path of least resisdence
tunnel vision
off the edge X2
on the edge X2
clash of sabres '
Strategy: '
Play as you would deadbolt. pull madine, then pull ketwol with madine, and get a signal to pull ANSB. after ebo is set up, pull endor, and plop wedge and the falcon, with general cal, on it.
get the CC sights and put your mains in thier and drain. Your opponent will have to do something or else they will be drained for a lot. Your oppnent will have a tough time killing off your space. it may not seem like much but the space doesnt die to easily. but while thier fighting your space, drain them at cloud city. (or vice versa) you have enough ground power to fight off any force they through at you.
While this is going on start the retrieval with the on the edge and off the edge’s, and then get them back with ketwols ability.
i’m still playtesting this deck and tuning it, its pretty good though.
thanks to clint hays for posting deadbolt and givinfg this deck a skeleton.
'