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Independent Endor Operations

    Deck ID: 13900

    Author: Ed "eddiehectic" Rebman

    Title: Independent Endor Operations

    Side: Dark

    Date Published: 2001-02-21

    Description:
    This deck uses the new AO and Endor Operations to get mad space drains and easy movement.

    Rating:
    4.5

    Cards:

    'Version 3.0


    Endor Operations


    Locations

    Endor

    Rendili

    Sullust

    Kashyyyk

    Kiffex

    Fondor

    Endor Bunker

    Endor DB


    Characters

    Lord Vader

    Darth Vader w/stick

    Grand Admiral Thrawn x2

    Admiral Piett x2

    Commander Merrejk

    Xizor x2

    Guri x2

    Ephant Mon

    Janus

    Arica

    U-3PO


    Blue

    Chimeara x2

    Executer

    Bossk in HT x2

    Boba in S1 x2

    Zuckuss in MH x2

    Dengar in PO

    Virago x2

    IG-88 in IG-2000

    Stinger x2


    AO

    Black Sun Fleet x2


    Interupts

    Overload x2

    Imperial command x2

    Ghhk/those rebels wont escape us x2

    Imperial barrier x2

    Prepared defenses



    Effects

    Something special planned for them

    Secret Plans

    YCHF

    Mob points (start)

    Power of the Hutt (start)

    Lateral Damage x2

    Imperial decree

    Ominous Rumors

    Security Precautions


    '

    Strategy: '

    *Props to Paul Mickowski for the deck idea, he is the man*


    Just to clarify something, the only ground site you need to hold in the deck is the bunker, it works for the extra drain with rumors and its easy to hold. Vader is in there just for beats if they spread to thin.


    Also, I know that the destiny is low, but that is unavoidable IMHO. It is also very easy to draw 2-3 destinys every battle in space.


    Start something meta-ish to go with power of the Hutt and Mob Points. Unless you draw Rendili, pull it with mob points, if you draw it grab the executer. So you put Ephant at the bunker which seriously limits the ways to get in there. If they do get in there some way (choke, revo) then use one of your ghhks. Use Merrejk to pull your systems, you can pull him with Piett (which you can get with IC). Use your spies to cancel their drains elsewhere. Get Rumors (with objective) out and drain in space. Use Black sun fleet to move over during your control to get an extra drain of 2-4 or to block that menace fades so you can get a big drain elsewhere (if you do that move some other guys over later cause it is a regular move). Overload seriously mocks X-wing cannons (which hurt this deck bad), use lateral damage on the outrider (or any other

    LS ship) and use Imperial command or Guri to take care of the super falcon (which you really don’t see to much any more anyway). The key is to drain in space, if they are playing mains stay your @#$% in the bunker, and consolidate all your forces. Don’t give them a chance to win through battles on the ground, and they wont be able to compete with your space drain. Space decks are tougher, make sure you keep your AO on the table, thrawn will help with that (if Piett is not out, but Piett helps you find it). Lateral damage is a beast, and it should let you dominate space against WYS. Just block their drains on the ground with spies and you should out drain them pretty good.

    I know that there is no SAC protection in this deck, but I havn’t seen a LS deck play SAC in a long time. If I were using this in other than locals I would add OE/TINT, but that is a meta choice.

    Please, if there is any @#$%ty cards in this deck tell me, there is lots of stuff on the waiting list. Thanks for the review.

    '

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