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Deceitful Duel Ver 2 0

    Deck ID: 13940

    Author: Ryan "Cradossk" Mathison

    Title: Deceitful Duel Ver 2 0

    Side: Dark

    Date Published: 2001-02-22

    Description:
    A non-epic duel, that is what this deck is all about - it truely is a game breaker. Take a look

    Rating:
    4.5

    Cards:

    '

    Starting (8)

    Set your course

    Alderaan

    Death Star

    Death star Dock bay

    Prep defenses

    Secret plans

    Battle order

    Mob points


    Locations (5)

    Rendili

    Kashyyk

    Ds war room

    Cantina

    Judland wastes


    Starships (5)

    Executor

    Zuckuss in MH

    Dengar in push 1

    Bossk in bus

    Chimera


    Weapons (3)

    Jade’s saber

    Darth vader’s saber x2


    Effects(5)

    Lateral damage

    Search and destroy

    There’ll be hell to pay

    First strike

    Reactor terminal


    Interrupts(24)

    Vader’s obsession x2

    Masterful move x2

    Weapon lev x2

    Elis helrot x2

    Imperial barrier x2

    Focused attack x2

    Counter assault x2

    Alter/collateral damage x3

    Sense/uncertain is the future x4

    Evader/monnok

    You are beaten

    Ghhk/those rebels won’t escape us


    Characters (10)

    Emperor x2

    Lord vader x2

    Mara jade x2

    Sim aloo

    Janus greejatus

    4-lom w/gun

    GM Tarkin '

    Strategy: '

    OK onto the strat section, well I really love hunt down but sometimes visage hurts me more then the opponent. I also wanted a lot of activation - And Sycfa provides all of this. A guaranteed 9 force second turn and if I get the emperor in my opening hand- tack an extra 3 force onto that. So I decided to go with the non-epic duel, if you set this up properly, it can be a 12-17 force swing (the opponent loses 17force and you retrieve 17) so you basically want to set up early, get the emperor and his buddies at the DS docking bay and start to fortify in space - you can then drop Mara with stick at a ground site and bait the opponent. With the reactor terminal and janus you can very easily stack 3 sixes - inniate Vaders obsession and throw his light saber each 6 becomes a 7 - make sure and use sims game text to look at the top card of the LS reserve deck. Often I will lose the grimtaash, to view the opponents hand and make sure he has no duel protection. If the opponent doesn’t bite, or he doesn’t have a Luke in his deck - just start battling or draining at the cantina and judland. - Now onto some card selection.


    Elis helrot - In order to inniate the vaders obsession, you have to move to lukes site - so if your opponent has insurrection out, play elis during your move phase and then start the duel. Also great if they don’t play Insurrection


    Counter assualt - This is a bit of anti-wys and anti-ebo swarm --- you can set up all of your high destinies, and then play your interrupts (very effective against an X-wing swarm) - also just a nice Jank card to fool with the opponent.


    Weapon lev - get Lukes stick, that’s about all.


    Janus and sim - they are gods in this deck, sim and his viewing, Janus and his stacking - crazyyyyy


    Sense/ Alter ---- stop you opponents stupid interrupts / basically save it and cancel their duel protection.


    Now I will go onto deck matchups - I don’t really like doing this because each Meta is sooooo different, but here goes.



    EBO- save your space for a beat down - use your lat damage/ sense their dumb interrupts and set up for a mad counter assault. Can be a difficult match up.


    Agents - most agents don’t play insurrection, so you can have your way with Elis helrot - counter assault is cool against swarms - just use your big hitters - maybe keep the emp and his crew in the cantina. Easy match up


    WYS - one of the tougher matchups, try and keep them from flipping - bait the opponent into playing their interrupts from the lost pile, and duel Luke - this can be a game breaker - I recently read a review in which a guy said " if vader ‘s close enough to get Luke, I won’t be dumb enough to use a interrupt from the lost pile" easier said then done - I played a game recently in which I sacrificed Mara, 4-lom and sim in a fight with Luke - my opponent played a interrupt from lost pile - I ghhhked, and then walked over, dueled and retrieved 12 force - so don’t be afraid to lose some cards, you will get them back when you duel.


    MWYHL - set up fast and get S&D going.


    TIGIH - toughest match up - if played properly, you can win - the only problem with this match up, is Luke is out of the game - you can’t duel, so you will have to use your other resources.



    And there you have it - my Deck, extremely fun to play - used to be great when profit was big, Luke was usually out first turn and was the wimpy Master Luke -- --- The power of this deck is the fact you can be losing and turn the game around - no problem, with a nicely timed fight - props goes to Nick burke, who help me develop the first version. Any questions drop me a d-mail - I will gladly reply '

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