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MWYHL Endor Beatdown

    Deck ID: 13984

    Author: Phillip "Karrdeshark" Aasen

    Title: MWYHL Endor Beatdown

    Side: Light

    Date Published: 2001-02-24

    Description:
    Sounds suspect but it really works.

    Rating:
    3.5

    Cards:

    'Objective1

    MWYHL/SYIC


    Locations8

    Dagobah (start)

    D Bog Clearing

    D Jungle

    D Training Area

    Endor

    E Rebel Landing Site


    Characters18

    Yoda

    DOS

    EPP Leia

    LS, RS

    EPP Luke

    EPP Obi x2

    General Solo

    General Crix Madine

    General Calrissian

    CoK

    Orrimaarko

    Lt. Page

    Col. Cracken

    Lt. Blount

    Corp. Midge

    Wicket

    Wuta


    Starships5

    Spiral

    Tala 1

    Tala 2

    Gold Squadron 1

    R2 in R5


    Weapons/Devices2

    Ewok Catapult

    Luke’s Backpack


    Effects10

    Draw Their Fire

    YISYW (start)

    Wise Advice (start)

    Strike Planning (start)

    Insurrection

    Squad. Assignments

    Close Air Support

    Traffic Control

    The Way Of Things

    Yoda’s Hope


    Interrupts11

    The Signal x4

    Nabrun Leids x2

    On The Edge x2

    WHAAOOOOOOOOW x2

    HFTMF (start)


    Jedi Tests5

    Great Warrior (#1)

    A Jedi’s Strength (#2)

    Domain of Evil (#3)

    Size Matters Not (#4)

    It Is The Future You See (#5) '

    Strategy: '

    Editor’s Note #1 Test #6 only works with Luke/DoS (I’m not even sure if it works with her). I train Madine.


    Editor’s Note #2 for goodness sake, Steve ramsey Stop rating my decks 2&1/2

    stars. send me a message and tell me what your problem is


    Editor’s Note #3 I train Madine so I can get all three Generals and also so I can use Leia/Luke to fight with.


    Editor’s Note #4 Oops, my bad I forgot to include the Endor Landing Platform and the Endor Back Door. ;)


    I know this deck looks unorthodox, but try it. It works. Okay, start off YISYW, Wise Advice, and Strike Planning. There are a lot of effects you can get out with the Insight,

    but save until you know which one you need to get. You have a draw phase, you have

    The Signal x4. Now, first turn go get Yoda and His hope with the obj. If they give you

    three force, then your going to get out Crix (the aprentice) turn one. Otherwise, get him

    turn two. Get the first Test into hand first turn. NEVER forget to get a Test each turn.

    After you beat the first, If you don’t already have it, go get The Way of Things with the

    Insight, and the second test, ETC. remember, you can beat tests 2 and 3 in the same turn

    thanks to TWOT. While you are testing over there, be using Crix’s gametext to go get a

    scout each turn. once you get Insurrection, and therefore the Docking bay, or another

    Endor site, deploy en masse. You only need to hold the Endor sites and drain (quite

    easy), until you beat Test 5. Then you ATTACK Nabrun Leids or DB Transit a bunch

    of characters to their weak point and let ’em have it They may run away, but back them

    into a corner or split up the force so they can’t run. For retrievel, On the Edge will easily

    get you 6 force each time. (thanks to my 7’s). Cards I want to fit in Figran D’an (more

    retrievel), Fallen Portal (more destructive), and Battle Plan (to stop drains from TIEs and

    such). You can get anything you need with #4, and 4 The signals will get all your

    necessary effects. If you can’t figure out why I have a certain card, don’t drop my rating,

    D-mail about it and then decide. Now for the Match-ups



    Monkey TIEs Play as normal. They’ll NEVER take endor from you on the ground. Just

    hold the Endor system and you’ll be fine.


    BHBM Make ’em pay to their Obj. with LS, RS. They can’t take Endor from you on the

    ground (no one can). Wicket really screws them when he removes their lovely Mara from

    the battle. Close Air Support will kill them.


    Hunt Down The Visage will hurt, but On The Edge and DTF will retrieve your stuff (you

    can always track a 7, you have 4). Once again, they can’t wrestle away Endor and you

    will overpower them.


    ISB keep to your stuff and let them keep to theirs. You should win.


    Dark Deal You kidding? They can’t touch you.


    Anything else play the normal strat. and watch them fall.


    This deck may look like a pile but it really kills. D-mail me with any questions you have.

    Thanks for reading this.

    '

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