Deck ID: 14047
Author: nate "number 1" meeker
Title: MWYHL Help tourament incomming
Side: Light
Date Published: 2001-02-26
Description:
A mwyhl deck, I need some suggestions for this new deck that I plan to play this weekend, if all goes well.....
Rating:
4.5
Cards:
'Starting6
mwyhl
dagoba
hftmf
wise advice
squad assig
insurrection
locations5
the hutt
training area
tat doc bay
cantina
jundland wastes
characters15
daughter of skywalker
yoda
dash rendar
lando w/ axe
orrimaarko
corran horn
han w/gat
chewie protector x2
luke w/stick
master luke
luke jedi knight
ben x2
obi w/stick
blue2
gold leader in gold 1
outrider
green3
obis stick
lukes stick
landing claw
jedi tests 2
great warrior
a jedis strength
effects10
projection of a skywalker x2
bacta tank
draw their fire
traffic control
goo nee tay
disarmed
order to engage
frozen assets x2
interrupts17
smoke screen
nabrun leids
jedi presance x2
out of commission/ TT x2
weapon levitation x2
the signal x3
ive got a bad feeling about this x2
gift of the mentor
clash
rug hug
glancing blow '
Strategy: '
** please only make suggestions that make sense and dont say to add 6 more jedi lukes because I dont have them. make your suggestions reasonable because I am going to play this this saterday.**
destiny layout after I pull everything I can
02
112
23
39
49
511
61
as you can see, the destiny is good, so the tests are easy to do.
**** MOD take out the smoke screen and add another landing claw****
card choices
1. the three different lukes I use all different ones because they all have good abilities at dirrerent times.
2. gold leader in boat he draws a destiny and you can add a pilot if they cancel landing claw.
strat
basicly this is a deck that sits around untill it gets a good hand. you need to get a good hand first, then you should be able to end the game with a few battles.
matchups
vs ties this is the hardest matchup but you can still pull it off. you have to get out the claw early and latch on to a destoyer. get your sites out and drain away. they will only have a few drains with out the mods and your two projections. you should have them in the late game if you can get sites out. if they dont have weapons, load up the outrider and get it going.
vs court go to the chamber, use a lot of interrups and kill them early. easy as most ground decks are.
vs hunt down if you can get down a jedi early, dont cancel visage because it hurts him too, vader is your @#$% with the right hand, take him out and keep him gone, game over.
vs bring him before me ha, this is the most over-rated and played deck, give luke to vader, then give him the all-time beat down. repeat. this is not a hard game, your interrupts will come in handy.
vs isb wait for them to deploy and then take out their ground characters, again your interrupts come in handy, go to space with the landing claws. you should win this matchup.
again these are the ONLY decks that are begin played around here, when states comes around, ill mod then but right now I am playing to win here and need a win this tournament or second to keep first in my area.
so please guys, make some helpful comments about this deck, tell me what to change and thanks again '