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Mega Hunt Down the @#$%

    Deck ID: 14143

    Author: Jim "PerfectDark" Green

    Title: Mega Hunt Down the @#$%

    Side: Dark

    Date Published: 2001-03-01

    Description:
    Hunt Down the Jedi Destroy the Remaining Rebels

    Rating:
    3.5

    Cards:

    'Locations


    Executor Meditation Chamber

    Executor HoloTheatre

    Endor Docking Bay

    Hoth Docking Bay

    Yavin 4 Docking Bay

    Kiffex

    Sullust


    Characters

    Lord Vader

    Darth Vader DLOTS x2

    Vader with blade x2

    Moff Tarkin x2

    Grand Admiral Thrawn

    DS-61-2

    DS-61-3

    Barron Soonter Fel

    Mara Jade

    Sim Aloo

    Guri

    Xixor

    Snoova

    Ig with

    Dengar with gun


    Blue

    Tempest 1

    Blizzard 2

    Chimaera

    Devastator

    Fett in ship

    Suckuss in ship

    Bossk in ship


    Weapons/devices

    Vaders stick x2

    Maras stick

    Vibro Axe

    Homin Beacon


    Effects

    Hide and Seek

    IAO

    Something Special Planned for Them

    Secret Plans

    Reactor Terminal

    Disarmed

    Grabber

    Visage of the Emporer

    Presence of the Forcex2


    Interrupts

    Vader Obsession x2

    Circle x2

    You are Beaten x2

    Dark Strike/Sniper

    No Escape

    Operational as Planned

    Mastful Move

    Ommni Box

    Focused Attack

    Twi’ Lek

    Holo Net Transmission

    Prepared Defenses


    Objective

    Hunt Down/ TFHGOOTU


    Epic Due '

    Strategy: '

    basically if you want to Duel them go ahead, yes it is cool and fun but with Jedi Luke -3,Ben andding 2, most people playing courage it is getting harder to Duel.there is Focused Attacks Darth Vaders Saber and good things for tracking destinies so Dueling is still an Option, a powerfull one at that, and it can trash rebel decks if done right. Mara Jade can be used also to Duel. Play ommni Box to make sure they are not tracking destinies when dueling. Also the best technique i have found is on you turn b4 you activate play masterful move find Visage, use operational as planned and drop Visage now you have a 6,5,and 7 in a row ready to Duel. Your space power is nice, bossk in his ship adds a destiny, zuckass in ship is so sweet, Fett in his ship is just the man plus the two star destroyers, Thrawn on the Chimeara rocks power 11, 2 destiny, and immunte to attriion <6and you are ready to role. the Ds’s and Baron all add 3 to power of ANYTHING they pilot very nice i use baron just b/c he forfeits for 5 instead of 3. Keep them losing from Visage, Duel when you can get your destinies rollin there is enough space to protect you dont think so, play it and see Chimera and thrwan get 2 destiny so do zuckuss and boassk and they are very powerful you can slso put fett down somewhere if more power is needed a you also have 3 pilots who add 3 power and th enough ground power to be secure Lord Vader with a light saber holds his own. Snoova with her capture stick and Ig with gun and Dengar with gun dont look that powerful but they hold a site 2 destiny you capture a big character and if you have some good destiies well then hit 1 or 2 also Mara has some nice poer of her own being able to draw her blade and Tarkin is sweet with Vader everyone knows that justplay smart and you will win. Remember always start IAO and something special planed for them for stupid harvest and on/off the edge and kessel runs watching rebels retrieve masive force with those cards suck and either star no escape or hide and seek depends if you can smll odds or not, and grab there stupid interrupts that annoy you Also holo net transmission is in b/c most rebel decks now play OOC/TT so cancle itThis is a winning deck '

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